Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (-4, 6, D:1) a dart (31, 8, D:1) 26 darts (-5, 9, D:1) a +0,+0 dagger (28, 9, D:1) a +0,+0 hand axe (36, 10, D:1) a +0,+0 club (10, 25, D:1) a dart (11, 28, D:1) a +0,+0 club (55, 43, D:1) a +0,+0 club (21, 44, D:1) 2 darts (23, 44, D:1) a dart (34, 53, D:1) a +0,+0 hand axe (44, 55, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 whip (-18, 8, D:2) a dart (-17, 9, D:2) a dart (-28, 10, D:2) a dart (-20, 10, D:2) a +0,+0 whip (-19, 11, D:2) a +0,+0 club (23, 15, D:2) a +0 robe (-30, 16, D:2) a +0,+0 dagger (13, 17, D:2) a +0 ring mail (32, 21, D:2) a giant gecko corpse (skeletalised by now) (-13, 23, D:2) a +0 leather armour (-26, 24, D:2) a +0,+0 club (-12, 35, D:2) 2 javelins (1, 41, D:2) 20 darts (-9, 44, D:2) a +0,+1 short sword Level 3 of the Dungeon (0, 0, D:3) a +1,+1 hand axe (0, 6, D:3) a +0,+0 short sword a kobold corpse (-1, 8, D:3) a bat skeleton (-20, 37, D:3) a quokka corpse (rotten by now)