Herrn Level 1 of the Dungeon (0, 0, D:1) 17 stones (1, 0, D:1) a +0,+0 dagger (30, 1, D:1) a bat corpse (skeletalised by now) (48, 3, D:1) a +0,+0 dagger (44, 15, D:1) a +0,+0 short sword (23, 16, D:1) 11 poisoned needles (33, 23, D:1) 3 tomahawks (36, 23, D:1) a rat skeleton (24, 33, D:1) a +0,+0 club a bat skeleton (14, 35, D:1) 10 silver bolts (38, 39, D:1) a +0,+0 club a hobgoblin corpse (rotten by now) a rat corpse (rotten by now) (38, 40, D:1) a rotting goblin corpse (17, 41, D:1) a bat corpse (rotten by now) (26, 42, D:1) 14 darts (17, 43, D:1) a +0,+0 club (45, 47, D:1) 15 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a giant mite corpse (-1, 1, D:2) a rat corpse (0, 1, D:2) a dart (15, 4, D:2) a stone a +0,+0 club a hobgoblin corpse (-13, 6, D:2) a +0,+0 mace (13, 6, D:2) a potion of brilliance (14, 6, D:2) a +0,+0 sling (unseen) (9, 7, D:2) 20 sling bullets (11, 8, D:2) a potion of curing (19, 8, D:2) a meat ration