Herrn Level 1 of the Dungeon (0, 0, D:1) a +1,+2 whip (18, 5, D:1) a +0,+0 club a +0,+0 club (26, 5, D:1) a +0,+0 sling (24, 13, D:1) 5 darts of flame (5, 36, D:1) 13 darts (35, 36, D:1) a +0,+0 club Level 2 of the Dungeon (-45, 6, D:2) a +0,+0 club (-9, 8, D:2) a +0,+0 club (-18, 10, D:2) a +0,+0 club (10, 10, D:2) 17 stones (-21, 13, D:2) 8 tomahawks (-32, 18, D:2) a +1,+1 dagger of speed (-32, 33, D:2) a +1,+2 short sword of flaming (2, 40, D:2) 13 poisoned needles (-24, 41, D:2) a +0,+0 club (-11, 45, D:2) a +0,+0 dagger (-41, 46, D:2) a +0,+1 dagger Level 3 of the Dungeon (0, 0, D:3) 3 needles of confusion (-31, 7, D:3) a +0,+0 mace (-21, 9, D:3) a cursed +0 leather armour (-17, 12, D:3) a cursed +0 scale mail (-23, 17, D:3) a rotting quokka corpse (-19, 17, D:3) a +0,+0 short sword 3 darts a kobold corpse (skeletalised by now) (-25, 18, D:3) 19 darts (25, 18, D:3) a +0,+0 club (7, 20, D:3) a +0,+0 hand axe (-20, 21, D:3) a rotting kobold corpse (19, 27, D:3) a +0,+0 club (-13, 28, D:3) a +0 robe a +0,+0 club (-23, 30, D:3) a +0,+0 club a hobgoblin corpse (rotten by now) (-23, 32, D:3) a giant gecko corpse (rotten by now) (-4, 32, D:3) 13 bolts (2, 42, D:3) a cursed -2,+0 mace