Herrn Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club 23 stones (6, 0, D:1) a stone (4, 5, D:1) a cursed -3,+0 club (-13, 6, D:1) a +0,+0 whip (15, 7, D:1) a +0,+0 club (9, 9, D:1) a +0,+0 short sword (19, 11, D:1) a +0,+0 dagger a dart (12, 13, D:1) a +0,+0 club (21, 14, D:1) a dart (16, 15, D:1) 19 arrows (22, 16, D:1) 2 darts (18, 17, D:1) a +0,+0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 18, D:1) a cursed -3,-1 club (-10, 22, D:1) a +0,+0 club (-14, 32, D:1) 23 darts (1, 32, D:1) a bat corpse (skeletalised by now) (27, 34, D:1) a +0,+0 sling (19, 35, D:1) a meat ration (-21, 40, D:1) 10 arrows of dispersal (4, 40, D:1) a +0,+0 club (-18, 48, D:1) a cursed -1,-3 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (-15, 6, D:2) a giant newt corpse (rotten by now) (-17, 28, D:2) 16 arrows (-18, 32, D:2) 22 arrows (-25, 38, D:2) 15 stones (-20, 43, D:2) a +0 ring mail