Dungeon Crawl Stone Soup version 0.15-a0-674-g7948ca6 (webtiles) character file. 21 Herrn the Skirmisher (level 2, 0/22 HPs) Began as a Gargoyle Wanderer on May 9, 2014. Slain by a jackal (1 damage) ... on Level 2 of the Dungeon. The game lasted 00:03:06 (771 turns). Herrn the Skirmisher (Gargoyle Wanderer) Turns: 771, Time: 00:03:06 HP 0/22 AC 4 Str 15 XL: 2 Next: 83% MP 2/2 EV 9 Int 10 God: Gold 28 SH 16 Dex 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg + . . Conserve . a - +0 shield rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand weapons c - a +0,+0 crossbow e - a +0,+0 club (weapon) Missiles f - 24 bolts h - 8 silver bolts Armour a - a +0 shield (worn) d - a +0 robe (worn) Comestibles g - a bread ration Skills: + Level 5.6 Fighting * Level 0.7 Maces & Flails - Level 1.0 Crossbows + Level 1.1 Armour * Level 1.2 Dodging - Level 1.1 Stealth + Level 2.3 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History The jackal is moderately wounded. You block the jackal's attack. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is lightly wounded. You block the jackal's attack. x2 You hit the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You die... ##### ##...## #.8.8.# # #..<$.# # #§#.8.8.#.# #§##§..##.# #§8##h##8.# #§@hh...# ######### You could see 3 jackals. Vanquished Creatures A bat (D:1) 2 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) 2 kobolds (D:1) A giant newt (D:1) 5 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Gargoyle Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 320 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 729 | D:2 | Reached skill level 1 in Dodging 760 | D:2 | HP: 1/22 [jackal (2)] 768 | D:2 | HP: 1/22 [jackal (1)] 771 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 131 Use: Scroll || 2 Potion || 1