Dungeon Crawl Stone Soup version 0.15-a0-773-g3a4c672 (webtiles) character file. 0 Herrn the Sneak (level 1, 10/12 HPs) Began as a Gargoyle Wanderer on May 13, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:24 (6 turns). Herrn the Sneak (Gargoyle Wanderer) Turns: 6, Time: 00:00:24 HP 10/12 AC 4 Str 24 XL: 1 Next: 0% MP 1/1 EV 11 Int 9 God: Gold 0 SH 0 Dex 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . d - +0 robe rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: mighty, not resistant to hostile enchantments, unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons e - a +0,+0 club (weapon) f - a +0,+0 dagger Armour d - a +0 robe (worn) Comestibles g - a bread ration Scrolls c - a scroll of teleportation Potions b - a potion of lignification Books a - a book of Conjurations Spells Type Level Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 1.1 Fighting Level 1.1 Staves + Level 1.0 Throwing + Level 4.3 Stealth Level 2.1 Conjurations Level 1.0 Charms You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History Welcome, Herrn the Gargoyle Wanderer. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. Unknown command. A hobgoblin comes into view. It is wielding a club. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found 8 darts. You see here a yellow potion. h - a yellow potion The hobgoblin shouts! You feel very mighty all of a sudden. It was a potion of might. The hobgoblin hits you with a club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #..... #...!### #.... (. .#####... .#####. .).......# ....... ........<###........ #####.....@gg....... #########....... ..... #### You could see 2 hobgoblins. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Gargoyle Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 6 | D:1 | Quit the game Action || total -------------------------++------- Use: Potion || 1