Dungeon Crawl Stone Soup version 0.15-a0-809-g8e1b895 (webtiles) character file. 0 Herrn the Ruffian (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on May 14, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:29 (84 turns). Herrn the Ruffian (Gargoyle Wanderer) Turns: 84, Time: 00:00:29 HP 12/12 AC 4 Str 15 XL: 1 Next: 0% MP 1/1 EV 11 Int 10 God: Gold 14 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Clarity . e - +0 robe rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand weapons a - a +2,+2 dagger (weapon) Armour e - a +0 robe (worn) Comestibles f - a bread ration Scrolls c - a scroll of teleportation Potions b - a potion of haste d - a potion of curing g - a potion of resistance {unknown} Skills: + Level 2.1 Fighting + Level 3.2 Stealth + Level 5.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History Welcome, Herrn the Gargoyle Wanderer. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! The hobgoblin is too close now for your liking. You now have 14 gold pieces. g - a gluggy green potion A bat comes into view. A bat is nearby! The bat moves out of view. The bat barely misses you. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### . ..#..#... ........### ...... ...## ..... #..# #... #..##### #..#####......# #...#.#...###.# #.@........##.# #.b.........#.# ##.......#..#.# ###..####..#.##### #..# ..#...... #... ..####### #.... ..# ##.... . ###### You could see a bat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Gargoyle Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 84 | D:1 | Quit the game