Dungeon Crawl Stone Soup version 0.15-a0-834-gd31242b (webtiles) character file. 4 Herrn the Caller (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on May 15, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:40 (456 turns). Herrn the Caller (Gargoyle Wanderer) Turns: 456, Time: 00:01:40 HP 10/10 AC 4 Str 11 XL: 1 Next: 60% MP 3/3 EV 11 Int 13 God: Gold 8 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . g - -2 whip (curse) rCold . . . Clarity . c - +0 robe rNeg + . . Conserve . (no shield) rPois + rCorr . (no helmet) rElec + rRot + (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: life protection 1, electricity resistance, unbreathing, petrification resistance, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand weapons d - a +0,+0 dagger g - a cursed -2,-2 whip (weapon) Armour c - a +0 robe (worn) Comestibles f - a bread ration Scrolls b - a scroll of teleportation Potions e - a potion of curing {unknown} Books a - a book of Frost Spells Type Level Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Skills: * Level 0.2 Fighting * Level 0.1 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 0.7 Conjurations Level 2.6 Summonings Level 1.5 Transmutations Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 24% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. You are immune to rotting. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. Message History The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. Magic restored. You start resting. Your magical contamination has completely faded away. You start resting. You start resting. You start resting. HP restored. You now have 8 gold pieces (gained 4). Found a runed whip. You see here a runed whip. g - a runed whip It sticks to your hand! g - a cursed -2,-2 whip (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .♣. # ..P ## #P. .## #.. ..## #.########### ⌠..## #.#..@......# ....## #.#.#######.# .....#######.#...P.### .....#............♣.... ....#######.....P..... ##### #....P♣P♣♣♣♣. .### ##.....♣♣ ..># ##.#P.P♣ ...# #.#...♣♣♣.# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Gargoyle Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 456 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 14 Cast: Sting || 3