Herrn Level 1 of the Dungeon (0, 0, D:1) a +2 ring mail (46, 1, D:1) a +0,+0 hand axe (3, 2, D:1) 13 bolts (20, 3, D:1) a +0,+0 dagger (28, 9, D:1) a +0,+0 short sword (5, 11, D:1) a +0 leather armour (-11, 12, D:1) a +0,+0 spear (-10, 12, D:1) a +0,+0 whip (20, 31, D:1) a +0 robe (32, 37, D:1) 8 arrows of frost (17, 44, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0,+0 halberd (-29, 6, D:2) a jackal corpse (skeletalised by now) (-2, 7, D:2) a +0,+0 dagger a gnoll corpse (rotten by now) (-1, 7, D:2) a +0,+0 spear a gnoll corpse (rotten by now) a rotting goblin corpse a rotting bat corpse (-29, 10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (-42, 14, D:2) 3 needles of sleeping (-8, 14, D:2) a +0,+0 club (-41, 19, D:2) a +0 robe