Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 1, D:1) a +0 short sword (-20, 19, D:1) 13 sling bullets (6, 19, D:1) a +0 club (16, 24, D:1) a +0 whip (-21, 31, D:1) a stone (-20, 31, D:1) a stone (-17, 35, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (-18, 38, D:1) a +0 sling (-2, 39, D:1) 16 poisoned arrows (-6, 45, D:1) 26 stones (9, 57, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (-9, 4, D:2) a +0 club an adder corpse (-2, 6, D:2) a scroll of identify (0, 7, D:2) a potion of confusion (-9, 8, D:2) a bat corpse (-1, 10, D:2) a potion of heal wounds (-19, 11, D:2) a worm corpse (rotten by now) (2, 11, D:2) 5 javelins (-17, 13, D:2) 17 sling bullets (-15, 27, D:2) a +0 club (-14, 27, D:2) a giant newt corpse (rotten by now) (-20, 29, D:2) 14 silver bolts