Herrn Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (-30, 3, D:1) a +0 club (-37, 5, D:1) a +0 dagger (-24, 10, D:1) 18 arrows (-58, 11, D:1) a +0 chain mail (-35, 17, D:1) 27 stones (-6, 17, D:1) a giant gecko corpse (skeletalised by now) (-22, 31, D:1) a +0 scale mail (-47, 37, D:1) 20 bolts of flame (-45, 40, D:1) a +0 robe (-40, 40, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a giant gecko corpse (skeletalised by now) (-39, 40, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (17, 4, D:2) a bat corpse (34, 9, D:2) 2 stones a kobold corpse (skeletalised by now) (14, 14, D:2) a +0 falchion (41, 14, D:2) a giant newt corpse (skeletalised by now) (20, 22, D:2) a +0 club 20 stones a hobgoblin corpse (rotten by now) (38, 29, D:2) a +0 club (28, 30, D:2) a +0 long sword (11, 34, D:2) 25 stones (12, 34, D:2) a jackal corpse (rotten by now) a hobgoblin corpse (rotten by now) (-9, 35, D:2) a +0 hammer (45, 36, D:2) 20 stones (13, 38, D:2) a jackal corpse (rotten by now) (19, 42, D:2) a +0 dagger (47, 45, D:2) a +0 leather armour (47, 59, D:2) a +0 whip