Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-31, 3, D:1) a +0 dagger (-30, 3, D:1) a stone (-33, 6, D:1) a stone (8, 8, D:1) 20 stones (-28, 14, D:1) a +0 club (-30, 15, D:1) a +0 club (15, 15, D:1) a +0 hunting sling (-39, 16, D:1) a cursed +0 club (-8, 18, D:1) 14 bolts (3, 23, D:1) 25 stones (-21, 25, D:1) a cursed +0 club (3, 25, D:1) a +0 dagger (-37, 30, D:1) a +0 leather armour (-23, 32, D:1) a stone (-31, 34, D:1) a +0 dagger (-9, 34, D:1) a +0 helmet (-2, 37, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, 0, D:2) a +0 whip (0, 3, D:2) a +0 whip (-39, 9, D:2) a rotting rat corpse (6, 12, D:2) a +0 war axe (-37, 16, D:2) a +0 short sword (-29, 16, D:2) a +0 robe (-26, 27, D:2) a +0 dagger (-28, 31, D:2) a +0 dagger (-41, 35, D:2) 16 poisoned needles (-25, 35, D:2) 9 stones (-17, 35, D:2) a +0 club (-3, 35, D:2) a +0 ring mail (-28, 44, D:2) a +0 mace (-16, 46, D:2) a stone (-16, 47, D:2) a stone (-16, 50, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a rat corpse (rotten by now) (-2, 13, D:3) 15 stones (5, 13, D:3) a +0 antimagic spear (-29, 16, D:3) a potion of curing (-14, 18, D:3) a +0 club (-34, 21, D:3) 3 scrolls of blinking (-5, 21, D:3) a hobgoblin corpse (1, 37, D:3) 17 bolts (-6, 48, D:3) a +0 robe (0, 49, D:3) a jackal skeleton