Dungeon Crawl Stone Soup version 0.16-a0-119-gc74d62a (webtiles) character file. 4 Herrn the Charmwright (level 1, -9/12 HPs) Began as an Octopode Wanderer on Aug 12, 2014. Killed themself with a badly aimed fireball (12 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:40 (62 turns). Herrn the Charmwright (Octopode Wanderer) Turns: 62, Time: 00:01:40 HP -9/12 AC 1 Str 10 XL: 1 Next: 70% MP 3/3 EV 11 Int 15 God: Gold 11 SH 0 Dex 11 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . rCorr . (helmet restricted) rPois . rRot . (no amulet) rElec . Spirit . (no ring) SustAb . Warding . (no ring) rMut . Stasis . (no ring) Gourm . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand weapons d - a +0 dagger (weapon) Magical devices b - a wand of random effects (10) Comestibles f - a bread ration Books a - a book of Geomancy Spells Type Level Sandblast Earth 1 Stoneskin Transmutation/Earth 2 Passwall Transmutation/Earth 3 Stone Arrow Conjuration/Earth 3 Petrify Transmutation/Earth 4 Lee's Rapid Deconstruction Earth 5 Skills: * Level 0.4 Fighting * Level 0.2 Dodging - Level 1.3 Stealth + Level 2.2 Spellcasting Level 3.0 Charms Level 1.0 Translocations Level 2.0 Earth Magic - Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal Nothing appears to happen. This wand has 11 charges left. The jackal bites you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of random effects (11) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The jackal looks slightly unstable. This wand has 10 charges left. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: b - a wand of random effects (10) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The fireball explodes! The fireball engulfs the jackal. You kill the jackal! The fireball engulfs you! Ouch! That really hurt! You die... #...# '...### #...#.. ##'##.# #...#.# '...#.# #...#.# ######### #### ##'##.###.......##....### ................@%....... .#.##.###.......##....### .#.##.# #.......# ...# ##.##.# #.......# $.# ...##.# ######### .# #####.# # #.# #(# ..# There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 62 | D:1 | Killed themself with a badly aimed fireball Action || total -------------------------++------- Melee: Dagger || 5 Evoke: Wand || 5 Stab: Sleeping || 1