Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 cloak (28, 7, D:1) 4 tomahawks (29, 14, D:1) 14 bolts (11, 16, D:1) a +0 robe (20, 17, D:1) a +1 cloak (27, 19, D:1) 6 poisoned tomahawks (1, 24, D:1) a +0 short sword (17, 39, D:1) 7 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (20, 1, D:2) a +0 hand axe (13, 2, D:2) a +0 club (-24, 6, D:2) a +3 short sword (-14, 12, D:2) a +0 club (6, 13, D:2) 3 stones (8, 14, D:2) a +0 club (9, 14, D:2) a stone (-22, 17, D:2) 17 stones (-15, 24, D:2) a +0 club (9, 24, D:2) an uncursed ring of teleportation (15, 27, D:2) a +0 club (17, 31, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 1, D:3) a stone (5, 1, D:3) a jackal corpse (rotten by now) (4, 2, D:3) a stone (9, 3, D:3) a +0 club (28, 6, D:3) 8 needles of paralysis (24, 7, D:3) a +0 whip (18, 10, D:3) a cursed -2 club a hobgoblin corpse (31, 15, D:3) 15 bolts (28, 18, D:3) a +0 hunting sling of flaming a +0 club 10 stones a goblin corpse