Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (28, 4, D:1) a +0 club (-7, 6, D:1) a cursed -3 club (36, 9, D:1) a +0 club (26, 15, D:1) a +0 dagger (34, 16, D:1) a +0 short sword (37, 19, D:1) a +0 club (43, 19, D:1) a +0 hand axe (8, 27, D:1) a +0 club (-3, 29, D:1) a +0 spear (10, 39, D:1) a +0 whip (16, 53, D:1) a +0 robe (27, 53, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (-2, 3, D:2) a +0 short sword 5 stones (15, 14, D:2) 15 arrows (23, 14, D:2) a +0 hunting sling (-12, 15, D:2) a +0 scale mail (12, 15, D:2) a +0 mace (-2, 16, D:2) 7 poisoned needles (35, 16, D:2) 21 arrows (14, 19, D:2) a stone (13, 20, D:2) a stone (26, 20, D:2) a +0 club (2, 21, D:2) a kobold corpse (rotten by now) (24, 22, D:2) a +0 scale mail (13, 23, D:2) a +0 whip (3, 26, D:2) a +0 scale mail (2, 28, D:2) a stone (47, 29, D:2) a cursed +0 robe (1, 33, D:2) 26 sling bullets (31, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 37, D:2) a +0 club (34, 38, D:2) 25 stones (48, 50, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 19 stones (-3, 5, D:3) a goblin corpse (-3, 8, D:3) a +0 dagger (4, 8, D:3) a +0 pair of boots (-28, 10, D:3) a +0 club a +0 club a goblin skeleton a jackal skeleton (-30, 15, D:3) a +0 morningstar (-19, 18, D:3) a +0 robe