Dungeon Crawl Stone Soup version 0.16-a0-2465-g0f9d4c6 (webtiles) character file. 0 Herrn the Magician (level 1, 11/11 HPs) Began as an Octopode Wanderer on Nov 20, 2014. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (13 turns). Herrn the Magician (Octopode Wanderer) Turns: 13, Time: 00:00:33 Health: 11/11 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 16 God: Gold: 11 SH: 0 Dex: 8 Spells: 0 memorised, 8 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand weapons e - a +0 club (weapon) Books a - a Young Poisoner's Handbook Spells Type Level Sting Conjuration/Poison 1 Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Olgreb's Toxic Radiance Poison 4 Venom Bolt Conjuration/Poison 5 b - Tut Hugh's Handbook of Confrontation Spells Type Level Flame Tongue Conjuration/Fire 1 Static Discharge Conjuration/Air 3 c - the Almanac of the Escort Spells Type Level Summon Butterflies Summoning 1 Call Canine Familiar Summoning 3 Comestibles f - a bread ration Skills: + Level 1.0 Throwing + Level 1.3 Stealth + Level 4.0 Spellcasting Level 2.0 Summonings Level 2.4 Poison Magic You had 8 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Herrn the Octopode Wanderer. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 11 gold pieces. As you open the large door, it creaks loudly! You hear a bark! There is a large open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .. .. ########### g# #8≈≈§§≈≈§8# .# #.........# .# #.........##.# #....8....'..# #<...8....'@.# #.........##.# #.........# .# #8§≈≈≈§≈≈8# .# ########### .# .# .# .# . You could see a hobgoblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Octopode Wanderer, began the quest for the Orb. 0 | D:1 | Herrn set off with: a Young Poisoner's Handbook, Tut Hugh's Handbook of Confrontation, the Almanac of the Escort, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 13 | D:1 | Quit the game