Dungeon Crawl Stone Soup version 0.16-a0-3728-gc6b4a4b (webtiles) character file. 8 Herrn the Magician (level 2, 16/16 HPs) Began as a Gargoyle Wizard on Jan 22, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:29 (435 turns). Herrn the Magician (Gargoyle Wizard) Turns: 435, Time: 00:01:29 Health: 16/16 AC: 4 Str: 10 XL: 2 Next: 8% Magic: 4/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAb . (no shield) rPois ∞ Gourm . b - +0 hat rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: * Level 0.4 Fighting + Level 1.9 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 1.4 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The kobold moves out of view. A bat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.......##.##....... ..........##.##.......# ..........##..........# ...........#........#### ...........'............ .[####...>.#.........## ..# #.....#.........# ### #######.###'#...# ........ #....@#...# ....... .........†...# ####### #.####......... . #. #K##.#.### # .. .. # . ... .#. # ##. #.# # #. . You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 3 goblins (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn, the Gargoyle Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 309 | D:1 | Reached XP level 2. HP: 10/16 MP: 0/6 435 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 15