Herrn Level 1 of the Dungeon (0, 0, D:1) 21 bolts (-3, 1, D:1) a +0 club (43, 3, D:1) a +0 mace (-6, 4, D:1) a +0 whip (0, 4, D:1) a +0 club (-8, 5, D:1) 10 poisoned needles (-6, 9, D:1) a +0 dagger (-6, 10, D:1) a +0 short sword (-7, 16, D:1) 18 bolts (51, 16, D:1) a +0 club (34, 24, D:1) 6 javelins of returning (2, 28, D:1) a +0 mace of protection (15, 28, D:1) a +0 dagger (-9, 29, D:1) 14 arrows (15, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 4, D:2) a +0 robe (-26, 15, D:2) a +0 dagger (-5, 21, D:2) a +0 dagger (4, 23, D:2) 14 arrows of dispersal (-29, 28, D:2) 21 arrows (-29, 30, D:2) 19 stones (17, 31, D:2) a +0 dagger a +0 short sword a +0 dagger (-19, 37, D:2) a +0 hand axe (17, 38, D:2) a +0 short sword (8, 42, D:2) 17 arrows (6, 44, D:2) a stone (8, 44, D:2) 4 stones (-33, 47, D:2) 6 sling bullets Level 3 of the Dungeon (0, 0, D:3) 16 stones a +0 club (1, 0, D:3) a +0 club (25, 0, D:3) 14 poisoned needles (0, 1, D:3) a +0 war axe (0, 2, D:3) 2 stones a +0 mace a +0 chain mail a +0 club (0, 3, D:3) a stone (9, 3, D:3) a +0 short sword (29, 3, D:3) 17 poisoned needles (14, 7, D:3) 21 sling bullets (28, 7, D:3) a +0 hand axe (34, 10, D:3) a +0 club (13, 12, D:3) 4 poisoned needles a +0 blowgun (14, 14, D:3) a poisoned needle (13, 22, D:3) a +0 club (24, 26, D:3) a +0 dagger (9, 32, D:3) 16 sling bullets (25, 33, D:3) 14 sling bullets Level 4 of the Dungeon (24, 5, D:4) 33 arrows (35, 9, D:4) a +0 whip (5, 13, D:4) 2 curare-tipped needles (7, 13, D:4) a +0 long sword (-3, 20, D:4) a +0 hunting sling (-5, 21, D:4) a +0 ring mail (30, 23, D:4) a +0 giant club (36, 27, D:4) a stone (28, 30, D:4) a poisoned needle (30, 31, D:4) 8 poisoned needles a +0 short sword a cursed +0 blowgun (26, 37, D:4) a poisoned needle (21, 38, D:4) a +0 whip (14, 39, D:4) 8 poisoned needles a +0 blowgun a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (-3, 9, D:5) a +0 chain mail (14, 11, D:5) a +0 dagger a +0 ring mail (15, 11, D:5) a +0 mace a +0 leather armour (17, 11, D:5) a +0 club (16, 13, D:5) a +0 dagger (-7, 15, D:5) a +0 short sword (16, 19, D:5) a +0 chain mail (27, 34, D:5) a +0 dagger a +0 robe a +0 mace a +0 chain mail (19, 40, D:5) a cursed -2 trident a +0 club (-2, 47, D:5) a +0 club (-17, 48, D:5) a +0 dagger a +0 robe (3, 48, D:5) 19 bolts (-13, 50, D:5) a +0 rapier (10, 50, D:5) a +0 flail a +0 flail (-5, 51, D:5) a +0 ring mail (27, 53, D:5) a +0 falchion (-15, 54, D:5) a +0 chain mail (15, 56, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 19 bolts of flame (-40, 7, D:6) a +0 whip (-62, 10, D:6) 14 stones (-15, 16, D:6) a +0 helmet (-6, 33, D:6) a +0 rapier (-14, 37, D:6) a +0 shortbow 23 arrows (-14, 40, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 ring mail (37, 0, D:7) 18 poisoned bolts (-1, 1, D:7) a +0 flail a +0 leather armour (-2, 2, D:7) a +0 hand axe a +0 leather armour (-26, 6, D:7) 10 arrows (25, 7, D:7) a +0 club (11, 8, D:7) a +0 war axe (-4, 9, D:7) 16 bolts of frost (24, 9, D:7) a +0 whip (-24, 10, D:7) a +0 hand axe a +0 animal skin (-14, 11, D:7) a +0 giant club (-26, 12, D:7) a +0 spear (-20, 12, D:7) a cursed +0 ring mail (20, 13, D:7) a cursed +0 leather armour a +0 plate armour a cursed -3 war axe a +0 flail (21, 16, D:7) a +0 rapier (20, 17, D:7) 12 poisoned needles (-1, 22, D:7) a +0 giant club (28, 32, D:7) 3 stones (35, 32, D:7) a stone (30, 33, D:7) a stone (31, 34, D:7) a +0 club (33, 36, D:7) 2 stones a +0 club a +0 whip a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (41, 1, D:8) a +0 plate armour (-7, 7, D:8) a +0 club a +0 leather armour a cursed -3 hand axe a +0 club a +0 flail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 giant club (-6, 7, D:8) a +0 club a +0 chain mail of magic resistance a +2 dagger of holy wrath a +0 robe (35, 8, D:8) a +0 ring mail (31, 11, D:8) a +0 giant club a +0 giant spiked club (26, 12, D:8) a +0 giant club (26, 15, D:8) a +0 giant spiked club (4, 26, D:8) a +0 dagger (41, 29, D:8) a +1 whip of electrocution (-4, 30, D:8) a cursed -1 short sword (24, 35, D:8) 8 steel javelins (40, 37, D:8) 15 arrows Level 9 of the Dungeon (0, 0, D:9) a stone 5 large rocks (-62, 1, D:9) a +0 club a +0 leather armour a +0 club a +0 flail (-9, 2, D:9) 24 bolts (0, 2, D:9) a +0 club 2 stones (-16, 5, D:9) a +0 giant spiked club (-67, 7, D:9) 23 stones (-30, 9, D:9) a +0 spear (-31, 10, D:9) a +0 robe (-15, 12, D:9) a +0 long sword (-43, 18, D:9) 13 poisoned needles (-57, 21, D:9) a +1 ring mail of cold resistance (-63, 32, D:9) a +0 giant club (-17, 32, D:9) a +0 great sword (-56, 44, D:9) a +2 dagger of protection Level 10 of the Dungeon [Shop] Dufoc's Weapon Shop a +0 dagger of electrocution (77 gold) 22 arrows (48 gold) a +0 war axe (38 gold) a +0 great sword (71 gold) a +0 morningstar (44 gold) the cursed +1 scythe of Reinforcement {freeze, rF- Str+6 SInv} (266 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It makes you vulnerable to fire. It lets you see invisible. It has a curse placed upon it. a +0 spear (33 gold) a +0 battleaxe (71 gold) a +0 hunting sling (16 gold) 11 stones (12 gold) 15 stones (16 gold) the +2 hunting sling "Saduvvuv" {venom, rPois rC++ Int-5 Stlth+} (360 gold) It poisons the ammo it fires. It affects your intelligence (-5). It greatly protects you from cold. It protects you from poison. It makes you more stealthy. a +0 scythe (33 gold) (0, 0, D:10) 23 stones (-16, 1, D:10) an arrow (-15, 1, D:10) 2 arrows (-13, 1, D:10) an arrow (-11, 1, D:10) a +0 shortbow 13 arrows (-10, 1, D:10) a +0 giant club (-9, 1, D:10) 3 arrows (-14, 2, D:10) an arrow (4, 7, D:10) 25 stones (3, 10, D:10) a cursed -3 club (-1, 14, D:10) a +0 rapier (-15, 19, D:10) a +0 leather armour (-21, 27, D:10) a +0 flail (18, 29, D:10) a +0 blowgun 18 poisoned needles (14, 36, D:10) a sack of spiders (1, 37, D:10) a +0 leather armour a +0 dagger a +0 robe (2, 37, D:10) a +4 quarterstaff of pain a +0 hunting sling a +0 ring mail a +0 hand axe a cursed -1 dagger a +0 robe 17 sling bullets a +0 scimitar a +0 plate armour a +0 hand axe a +0 mace a +0 leather armour (3, 37, D:10) 2 sling bullets (14, 37, D:10) a +0 club (1, 38, D:10) a +0 hand axe a cursed +0 ring mail (1, 39, D:10) a +0 war axe (11, 39, D:10) 22 bolts (-14, 40, D:10) a +0 flail a +0 chain mail (-8, 40, D:10) 28 bolts (-16, 41, D:10) a +0 whip (17, 41, D:10) a +0 long sword (-15, 42, D:10) a +0 falchion a +0 leather armour (-14, 42, D:10) a +0 dagger a +0 robe (-10, 42, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (-17, 9, D:11) a scroll of remove curse (8, 27, D:11) a large rock (7, 28, D:11) a potion of berserk rage (8, 28, D:11) a cursed +0 giant club (unseen) (10, 28, D:11) a jackal corpse (8, 29, D:11) a +0 flail (still there?) a large rock (still there?) (9, 29, D:11) a +0 dagger (unseen) (8, 31, D:11) the cursed +0 large shield "Jefoud" {Str+2} It affects your strength (+2). It has a curse placed upon it. the Ecumenical Temple