Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 club (-4, 9, D:1) a +0 dagger (-18, 11, D:1) a +0 dagger 3 stones (1, 14, D:1) a +0 mace (-56, 15, D:1) a +0 ring mail (-35, 17, D:1) a +0 club (-21, 18, D:1) 26 bolts (-12, 20, D:1) a +0 club a +0 dagger (-10, 20, D:1) a +0 club (-30, 24, D:1) 29 stones (-40, 29, D:1) a +0 club (-35, 39, D:1) 34 stones (-48, 41, D:1) 8 sling bullets (-4, 45, D:1) a +0 short sword (-14, 47, D:1) a stone a +0 whip (-11, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, 0, D:2) a +0 buckler (8, 3, D:2) a +0 club a +0 club (22, 3, D:2) a +3 spear (-29, 9, D:2) a +0 dagger (19, 10, D:2) a +0 club (-8, 12, D:2) 15 stones (-7, 13, D:2) 20 stones (-26, 15, D:2) a +0 club (-18, 18, D:2) a +0 pair of gloves (-5, 19, D:2) a +0 dagger (-5, 35, D:2) a +0 dagger (10, 42, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (9, 25, D:3) a jackal corpse (skeletalised by now) (1, 41, D:3) a +0 club (5, 42, D:3) 14 stones (0, 45, D:3) 24 stones (4, 46, D:3) 18 stones (1, 51, D:3) 13 stones (-38, 56, D:3) a +0 spear a sewer (0, 0, Sewer) a river rat corpse (-8, 1, Sewer) a curare-tipped needle (-18, 2, Sewer) a potion of flight (-12, 3, Sewer) a curare-tipped needle (-14, 4, Sewer) a kobold corpse (-13, 4, Sewer) a curare-tipped needle (-18, 6, Sewer) a potion of might