Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-2, 3, D:1) a cursed -2 club (2, 6, D:1) a +0 mace (11, 8, D:1) 12 arrows of frost (8, 22, D:1) a +0 club (-23, 24, D:1) 21 sling bullets (-11, 24, D:1) a cursed +0 club (-11, 25, D:1) a +0 dagger (8, 26, D:1) a +0 short sword (17, 30, D:1) a stone (17, 31, D:1) a stone (17, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (-17, 4, D:2) a +0 trident of venom (8, 4, D:2) a +0 hunting sling (-8, 6, D:2) a +0 spear (11, 7, D:2) a +0 leather armour (32, 12, D:2) a +0 mace (-5, 22, D:2) a +0 robe (4, 22, D:2) 3 tomahawks (-3, 31, D:2) 17 stones (9, 39, D:2) a +0 dagger (9, 41, D:2) a +0 short sword (10, 41, D:2) a +0 ring mail (13, 42, D:2) a +0 mace Level 3 of the Dungeon (5, 8, D:3) a stone (7, 8, D:3) a +0 club a +0 leather armour a +0 dagger a +0 hand axe 16 stones (8, 8, D:3) a +0 hand axe a +0 leather armour (9, 8, D:3) a stone (17, 11, D:3) a +0 dagger (20, 12, D:3) a stone (21, 12, D:3) a stone (22, 12, D:3) a stone (29, 12, D:3) a +0 leather armour (27, 15, D:3) a +0 club a +0 club (36, 25, D:3) a +0 leather armour (17, 26, D:3) a +1 falchion of holy wrath (33, 26, D:3) 16 arrows (15, 27, D:3) a +0 club (6, 31, D:3) a +0 short sword (21, 31, D:3) a +0 whip a +0 robe a +0 dagger of electrocution Level 4 of the Dungeon [Shop] Saliax's Weapon Shop a +0 morningstar (56 gold) a +1 quarterstaff of crushing (182 gold) a +0 flail (49 gold) a +0 spear (42 gold) a +0 trident (49 gold) the cursed +2 mace of Balance {drain, rN+ Stlth+} (369 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. 17 stones (23 gold) a +0 falchion (42 gold) a +0 dagger (28 gold) a +3 dagger (266 gold) 20 stones (28 gold) (0, 0, D:4) a +0 robe (1, 12, D:4) a +0 ring mail (-15, 14, D:4) a cursed -2 ring mail (-8, 14, D:4) a +0 shortbow (1, 14, D:4) a +0 short sword a +0 leather armour (16, 14, D:4) 24 stones (11, 19, D:4) 17 stones (-11, 20, D:4) a +0 hand axe (6, 21, D:4) a +0 mace (-8, 26, D:4) a +0 hunting sling (23, 30, D:4) a +2 flail of holy wrath (-9, 47, D:4) a +0 trident Level 5 of the Dungeon [Shop] Rezxa's Antique Weapon Emporium a +1 morningstar of protection (100 gold) a +0 hand axe (75 gold) a +0 great sword (162 gold) a +0 flail (87 gold) a +0 battleaxe (162 gold) a +2 hand crossbow of freezing (87 gold) a +0 flail (87 gold) a +0 great sword (162 gold) a +0 short sword (75 gold) a +0 hand crossbow (87 gold) [Shop] Toduut's Antique Weapon Boutique a +4 dagger (48 gold) a +0 spear (72 gold) a +0 club (24 gold) a +5 longbow of flaming (108 gold) a +2 morningstar of holy wrath (96 gold) a +0 war axe (84 gold) a +0 hand axe (72 gold) the cursed +0 glaive of Komimn {freeze, rF+} (276 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. a +0 war axe (84 gold) a +0 flail (84 gold) the +5 flail of Ointment {pain, rElec Dex+2} (204 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It insulates you from electricity. [Shop] Xynix's General Store a plain deck of wonders (154 gold) 15 stones (16 gold) 2 scrolls of teleportation (66 gold) a stone of tremors (440 gold) a scroll of identify (22 gold) a +0 chain mail (49 gold) a potion of ambrosia (88 gold) a scroll of immolation (38 gold) a +3 short sword of venom (226 gold) a phial of floods (440 gold) a scroll of teleportation (33 gold) a +0 trident (38 gold) [Shop] Zusiceq's Food Emporium a meat ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) (0, 0, D:5) a +0 leather armour (4, 6, D:5) a +0 club (-8, 9, D:5) a stone (-7, 10, D:5) a stone (-1, 15, D:5) 16 poisoned needles (-41, 18, D:5) a +0 hand axe 12 stones a +0 robe (-39, 18, D:5) a stone (-38, 18, D:5) a stone (-37, 18, D:5) a stone (-35, 18, D:5) a stone (-13, 18, D:5) a +0 dagger a +0 robe (-12, 18, D:5) a +0 club a +0 flail (-13, 19, D:5) a +0 falchion (-12, 19, D:5) a +2 dagger of freezing (-37, 21, D:5) a +0 leather armour (-26, 27, D:5) a +0 ring mail (21, 35, D:5) a +0 club a +0 hunting sling 16 stones (-6, 38, D:5) a +0 long sword a +0 robe a cursed -3 giant club (0, 43, D:5) 2 arrows (1, 46, D:5) a +0 shortbow 6 arrows (2, 46, D:5) a +0 club (-15, 52, D:5) a stone (-15, 53, D:5) a stone (-15, 56, D:5) a +0 short sword 21 stones (8, 59, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Xusat's Food Boutique a bread ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a slice of pizza (18 gold) a fruit (18 gold) a meat ration (60 gold) [Shop] Lyrchom's Food Shoppe a bread ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a bread ration (65 gold) 2 fruits (39 gold) 3 fruits (58 gold) a meat ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) [Shop] Naoxi's Jewellery Boutique an uncursed amulet of regeneration (390 gold) a cursed amulet of warding (156 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of resist corrosion (260 gold) the ring "Ehep" {*Confuse +Inv +Fly AC+2 SInv} (321 gold) [ring of protection] It affects your AC (+2). It lets you see invisible. It lets you turn invisible. It lets you fly. It may confuse you when you take damage. an uncursed ring of protection from cold (325 gold) a +4 ring of strength (351 gold) a cursed ring of teleportation (188 gold) the cursed ring "Fyhiurch" {rPois rN+ AC-3} (154 gold) [ring of protection] It affects your AC (-3). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. the ring of Getaxzezi {+/*Tele Str+3 SInv} (455 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your strength (+3). It lets you see invisible. an uncursed ring of positive energy (260 gold) a cursed -3 ring of evasion (26 gold) [Shop] Hodghuse's Distillery a potion of magic (104 gold) a potion of cancellation (104 gold) a potion of poison (13 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of flight (39 gold) a potion of beneficial mutation (455 gold) a potion of mutation (32 gold) 2 potions of agility (104 gold) a potion of resistance (130 gold) (0, 1, D:6) a +0 dagger (-3, 4, D:6) an uncursed staff of air (3, 4, D:6) a +0 leather armour (37, 15, D:6) a +0 whip a +0 robe a +0 club a +0 spear of flaming (38, 15, D:6) a +0 war axe (38, 16, D:6) a cursed -1 spear (36, 19, D:6) a +0 giant club (-3, 25, D:6) a stone (-2, 25, D:6) a stone (0, 25, D:6) a stone (1, 25, D:6) a stone (-5, 26, D:6) 12 stones (23, 29, D:6) a +0 trident (16, 37, D:6) a +0 chain mail (10, 44, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (12, 10, D:7) a +0 giant spiked club (12, 19, D:7) a +0 dagger (14, 28, D:7) a +0 short sword (-21, 29, D:7) a +2 vampiric short sword (14, 29, D:7) a +0 club (16, 29, D:7) a +0 club (15, 30, D:7) a +0 dagger (34, 31, D:7) a +0 hand axe (18, 32, D:7) a stone (34, 32, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (-1, 33, D:7) a +0 club a +0 ring mail (2, 35, D:7) a +0 dagger (34, 35, D:7) a +0 plate armour a cursed -2 short sword (36, 35, D:7) a +0 giant club (1, 36, D:7) a +0 falchion of flaming a +0 ring mail (2, 36, D:7) a +0 club a +0 ring mail (-23, 39, D:7) a +0 ring mail Level 8 of the Dungeon (9, 0, D:8) an adder corpse (skeletalised by now) (-12, 1, D:8) a +0 shortbow 13 arrows (-11, 1, D:8) a +0 giant club an ogre corpse a jackal corpse (-11, 3, D:8) an arrow (-20, 10, D:8) a +0 hand axe (-19, 14, D:8) 20 stones (12, 16, D:8) a stone (13, 17, D:8) a stone (14, 18, D:8) a stone (16, 18, D:8) a +0 hand crossbow (16, 20, D:8) 2 stones a +0 short sword (-11, 22, D:8) a cursed -1 spear (-10, 22, D:8) a +0 whip a cursed -1 whip a +0 robe (-9, 22, D:8) a +0 whip (-30, 23, D:8) 20 bolts (-24, 23, D:8) an adder corpse (skeletalised by now) (-10, 23, D:8) a +0 club (13, 23, D:8) 2 arrows (14, 23, D:8) a +0 war axe (19, 23, D:8) a +0 club (14, 24, D:8) a +0 shortbow 20 arrows (19, 24, D:8) a cursed +0 scale mail (20, 24, D:8) a +0 leather armour a +0 club (8, 29, D:8) a +0 halberd a +0 chain mail (-13, 30, D:8) a +0 giant spiked club (-6, 31, D:8) a +0 giant club an ogre skeleton (6, 31, D:8) a +0 hand axe a +0 scale mail an orc corpse an orc corpse an orc corpse (18, 32, D:8) a poisoned needle (11, 33, D:8) a +0 dagger (15, 33, D:8) a poisoned needle (17, 33, D:8) a +0 quarterstaff a +0 blowgun 13 poisoned needles (17, 34, D:8) a poisoned needle Level 9 of the Dungeon (0, 0, D:9) a rat corpse the Ecumenical Temple