Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (28, 8, D:1) a +0 mace (10, 9, D:1) 2 throwing nets (45, 13, D:1) 27 stones (20, 34, D:1) a +0 club (56, 39, D:1) a +0 leather armour (56, 41, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 dagger (1, 1, D:2) a +0 hunting sling a +0 spear 6 stones (-1, 6, D:2) a +2 dagger of pain (15, 7, D:2) 5 stones (15, 8, D:2) 3 stones (24, 8, D:2) a +0 hunting sling (15, 9, D:2) 2 stones (16, 9, D:2) 4 stones (4, 10, D:2) a +0 hunting sling 6 stones (-2, 11, D:2) 7 poisoned needles (5, 11, D:2) a cursed +0 club (6, 11, D:2) a stone (7, 11, D:2) 16 stones a +0 hunting sling (51, 15, D:2) a +0 club (1, 18, D:2) 15 stones (24, 21, D:2) 2 large rocks (20, 25, D:2) a +0 club (48, 27, D:2) a cursed -1 club (48, 29, D:2) a +0 dagger (31, 34, D:2) a +0 spear (34, 41, D:2) a +0 short sword (34, 42, D:2) 2 stones (33, 44, D:2) 19 stones (40, 51, D:2) a +0 ring mail (25, 53, D:2) 22 stones (32, 53, D:2) a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (23, 0, D:3) a stone (38, 0, D:3) a +0 hand axe (-3, 3, D:3) a +0 chain mail (23, 3, D:3) a stone (23, 4, D:3) a stone (48, 4, D:3) a +0 ring mail (22, 5, D:3) a stone (11, 6, D:3) a +0 ring mail (18, 13, D:3) a +0 quarterstaff a +0 dagger (44, 13, D:3) a +0 scale mail (3, 17, D:3) 24 stones (11, 18, D:3) 22 arrows (31, 22, D:3) 25 arrows (34, 28, D:3) a +0 robe (15, 30, D:3) a +0 dagger (50, 31, D:3) 19 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (-12, 6, D:4) 16 arrows (-6, 8, D:4) 25 bolts (5, 15, D:4) a +0 giant club (16, 16, D:4) a +0 quarterstaff (27, 16, D:4) a +0 leather armour (-15, 18, D:4) 16 bolts of penetration (-8, 20, D:4) 16 poisoned sling bullets (25, 24, D:4) a +0 hand axe (-21, 25, D:4) 22 stones (-5, 33, D:4) 23 stones (30, 36, D:4) a +0 rapier (32, 37, D:4) a +2 robe of fire resistance a +0 dagger Level 5 of the Dungeon (-17, 9, D:5) 20 arrows (-21, 13, D:5) 12 stones (-47, 19, D:5) a +0 club (-42, 20, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (-41, 20, D:5) a +0 short sword of electrocution a +0 hand axe 4 tomahawks of returning (-31, 40, D:5) 8 tomahawks (-46, 47, D:5) 12 poisoned needles Level 6 of the Dungeon [Shop] Deemaq's Assorted Antiques a scroll of random uselessness (34 gold) an uncursed ring of invisibility (170 gold) a scroll of teleportation (102 gold) a +0 robe (23 gold) the +10 greatsling of Pain and Death {velocity, rPois rC- rN+ Int+2} (680 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. a scroll of identify (68 gold) a +0 robe (23 gold) a potion of curing (102 gold) the +7 halberd of the Last Dances {flame, Dex+6} (306 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). a +0 chain mail (153 gold) a phantom mirror (1020 gold) a +0 leather armour (68 gold) a scroll of random uselessness (34 gold) (0, 0, D:6) 17 stones (38, 1, D:6) 21 stones (15, 5, D:6) a +0 trident (-6, 9, D:6) 22 bolts (0, 9, D:6) an arrow (2, 9, D:6) 19 arrows a +0 shortbow (-1, 10, D:6) 2 arrows (35, 10, D:6) a +0 dagger a +0 robe (-2, 11, D:6) an arrow (-1, 12, D:6) 2 arrows (12, 12, D:6) 20 stones (35, 12, D:6) a +0 dagger a +0 hand axe a +0 leather armour a +0 flail (-2, 13, D:6) an arrow (35, 13, D:6) a +0 mace (17, 17, D:6) a +1 halberd of venom a cursed +0 robe (18, 17, D:6) a +0 hand axe a +0 robe (19, 17, D:6) a cursed +1 hand axe a cursed +0 robe (18, 20, D:6) a +0 robe (32, 23, D:6) a +0 dagger (20, 24, D:6) a +0 battleaxe a +0 robe (41, 28, D:6) 13 arrows (33, 30, D:6) 12 poisoned needles (22, 33, D:6) an arrow (24, 35, D:6) 2 arrows (23, 36, D:6) a +0 shortbow 13 arrows (25, 36, D:6) an arrow (22, 37, D:6) an arrow (24, 37, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (-1, 2, D:7) a +0 ring mail (9, 6, D:7) a +0 falchion (13, 9, D:7) a +0 dagger (-12, 15, D:7) a +0 dagger a +0 chain mail (-32, 26, D:7) a +0 scale mail (-18, 28, D:7) a +0 war axe (-4, 33, D:7) a cursed +0 hand axe (-22, 35, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +4 dagger of chaos a +2 robe of resistance (29, 2, D:8) a +0 war axe (49, 6, D:8) 26 stones (38, 10, D:8) a +0 dagger a +0 dagger (-1, 15, D:8) 17 gold pieces (37, 16, D:8) a +2 robe of positive energy (38, 16, D:8) a +0 hand axe a +0 ring mail (39, 16, D:8) a cursed -3 morningstar (39, 18, D:8) a +0 mace a +0 leather armour (-4, 23, D:8) 9 gold pieces (24, 24, D:8) 2 stones (27, 27, D:8) a +0 club 17 stones (25, 29, D:8) a stone (23, 30, D:8) a stone (24, 30, D:8) a stone (0, 37, D:8) an adder skeleton (36, 39, D:8) a +0 chain mail (28, 42, D:8) an uncursed staff of power the Ecumenical Temple