Herrn Level 1 of the Dungeon (0, 0, D:1) 19 arrows (-9, 1, D:1) a +0 mace (-9, 3, D:1) 23 sling bullets (-10, 5, D:1) a +0 leather armour (-50, 7, D:1) a +0 mace (0, 10, D:1) a +0 club (-30, 14, D:1) a +0 club (-59, 16, D:1) 24 arrows (-65, 18, D:1) a +0 ring mail (-21, 24, D:1) 23 stones (-42, 26, D:1) a +4 dagger (-55, 28, D:1) a +0 club (-55, 29, D:1) 3 stones (-48, 30, D:1) 23 stones (-48, 36, D:1) a +0 club (-48, 37, D:1) a cursed -3 whip 2 stones (-41, 40, D:1) a +0 short sword (-29, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bread ration (14, 5, D:2) a +0 spear (-10, 9, D:2) 8 stones (19, 9, D:2) a cursed +0 leather armour (-3, 14, D:2) a +0 club (1, 21, D:2) a +0 club (-33, 24, D:2) a +0 club (-4, 24, D:2) a +0 helmet (-4, 32, D:2) a +0 spear (9, 39, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (-9, 1, D:3) a +0 robe (0, 1, D:3) a +2 mace of protection (0, 2, D:3) a +0 mace (0, 3, D:3) a +2 hand axe of flaming a +0 leather armour (-19, 20, D:3) 18 stones (-19, 21, D:3) a cursed +0 morningstar a +0 chain mail (-19, 22, D:3) a +0 hand axe a +0 leather armour (-16, 22, D:3) 27 stones (18, 25, D:3) a +0 hand axe a +0 chain mail (-7, 26, D:3) a +1 hand axe of chopping a +0 scale mail (-17, 29, D:3) a +0 club (16, 36, D:3) a +0 plate armour (-9, 41, D:3) a cursed -2 dagger (-6, 41, D:3) a +0 hunting sling (24, 43, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Toteng's Weapon Shop a +0 hand crossbow (38 gold) a +0 falchion (33 gold) a +0 trident (38 gold) 27 stones (29 gold) a +0 arbalest (49 gold) a +2 falchion of holy wrath (191 gold) a +0 hand axe (33 gold) (0, 0, D:4) a +0 dagger 4 poisoned tomahawks a +0 leather armour (1, 0, D:4) a +0 hand axe a +0 ring mail (2, 0, D:4) a +0 falchion a +0 leather armour (27, 0, D:4) a +0 large shield (-2, 5, D:4) a +0 hunting sling (19, 12, D:4) a +0 mace of crushing (28, 13, D:4) 10 arrows of frost (49, 13, D:4) a +0 mace a +0 leather armour (7, 19, D:4) a +0 giant club (10, 28, D:4) a +0 mace (28, 41, D:4) 12 sling bullets (31, 47, D:4) a +0 robe (28, 48, D:4) a +0 ring mail (6, 56, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (-8, 2, D:5) a +0 leather armour (0, 3, D:5) a +0 dagger (38, 5, D:5) a potion of poison (52, 11, D:5) 12 stones (40, 12, D:5) a +0 long sword (40, 13, D:5) 16 sling bullets (22, 18, D:5) 2 arrows (21, 20, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (-9, 5, D:6) a +0 large shield (3, 15, D:6) a +0 shortbow 23 arrows (-3, 16, D:6) a +0 falchion (3, 23, D:6) 19 stones (28, 24, D:6) a +0 scimitar (-7, 33, D:6) a +0 ring mail (4, 35, D:6) 19 stones (6, 37, D:6) a +0 whip (7, 38, D:6) a +0 giant club (21, 38, D:6) a bread ration (5, 40, D:6) a +0 giant club (3, 41, D:6) a +0 dagger (12, 48, D:6) a +0 dagger a +0 robe (12, 53, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe (13, 53, D:6) a +0 short sword a +0 ring mail a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 flail (14, 7, D:7) a +0 club a +0 halberd a +0 plate armour (16, 7, D:7) a +0 leather armour (14, 8, D:7) a +0 chain mail a +0 hand axe a +0 ring mail a +0 short sword (14, 9, D:7) a +0 leather armour (10, 16, D:7) a +0 chain mail (14, 17, D:7) a +0 whip a +0 robe (40, 18, D:7) a +0 giant club (15, 20, D:7) 2 tomahawks a +0 dagger (18, 33, D:7) a +0 club (32, 36, D:7) a +0 falchion 10 arrows (33, 38, D:7) a +0 dagger a +0 robe a +0 hand axe (34, 38, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 2 bread rations (1, 0, D:8) 2 bread rations (-9, 7, D:8) a +0 shortbow 24 arrows (-4, 9, D:8) a +0 ring mail (-11, 10, D:8) 2 arrows (-7, 10, D:8) an arrow (-6, 10, D:8) a +0 dagger a +0 robe a +0 leather armour a +0 dagger (-4, 10, D:8) a cursed -3 shortbow 18 arrows (-33, 26, D:8) 16 stones (22, 34, D:8) 18 sling bullets (-35, 38, D:8) a potion of poison (-35, 43, D:8) a +0 giant spiked club (-13, 44, D:8) a +0 flail a +0 robe (-32, 45, D:8) 16 stones (0, 45, D:8) a scroll of enchant weapon (-16, 49, D:8) a +0 dagger a +0 dagger of venom a +0 robe (-16, 51, D:8) a +0 mace a +0 ring mail (-15, 52, D:8) a +0 trident a +0 ring mail (-23, 54, D:8) 21 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (5, 1, D:9) a +0 robe (-24, 4, D:9) a plain deck of wonders (-20, 9, D:9) 2 stones (4, 9, D:9) 22 sling bullets (8, 9, D:9) a wand of random effects (31) (21, 9, D:9) 23 arrows (-24, 10, D:9) the cursed -4 cloak of Decompression {Dex+5} It affects your dexterity (+5). It has a curse placed upon it. (-19, 10, D:9) 5 stones (-25, 11, D:9) a +0 dagger of speed a +0 short sword (-19, 11, D:9) a +0 blowgun 4 poisoned needles (-18, 11, D:9) a +0 whip a +0 club a +0 dagger a +0 dagger (23, 12, D:9) a +0 dagger (-24, 17, D:9) a +0 scale mail (-25, 20, D:9) a bread ration (-5, 24, D:9) a +0 war axe a +0 ring mail a +0 shield (12, 25, D:9) 2 stones (11, 26, D:9) a stone (-17, 30, D:9) 4 large rocks (7, 32, D:9) a +0 dagger (13, 32, D:9) a +0 whip of draining 3 stones (-21, 37, D:9) a +0 giant club (-5, 38, D:9) a +0 pair of gloves Level 10 of the Dungeon (4, 0, D:10) a +0 short sword a +0 dagger a +0 short sword (4, 1, D:10) a +2 short sword of speed (14, 4, D:10) a +0 falchion (11, 6, D:10) a scroll of enchant armour (-21, 9, D:10) 17 arrows of frost (28, 10, D:10) a +0 ring mail (-24, 11, D:10) a +4 hand axe a +0 leather armour (-23, 12, D:10) a +0 hand axe (-22, 12, D:10) a +0 dagger a +0 robe a +0 hand axe 6 tomahawks of returning a +0 chain mail (27, 13, D:10) a bread ration (3, 16, D:10) a +2 ring of strength a +3 ring of intelligence a +1 ring of protection (4, 16, D:10) a plain deck of destruction (5, 16, D:10) the +7 glaive of Excruciating Pain {chop, rF+ MP+9} It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). (11, 17, D:10) a +0 scythe (-16, 20, D:10) a cursed -1 dire flail (-1, 22, D:10) 9 arrows (5, 24, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Beokiyje's Antique Weapon Shop a +0 flail (105 gold) a +2 hand crossbow of freezing (105 gold) a +0 broad axe (120 gold) a cursed -3 blowgun (75 gold) a +0 long sword (105 gold) the cursed +3 hand axe of Cocytus {drain, -Tele rC+ Str+2 Dex+2} (240 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. a +1 dagger of venom (60 gold) a +0 halberd (120 gold) a +3 quarterstaff of protection (120 gold) a +0 war axe of flaming (105 gold) a +2 great mace of crushing (195 gold) a +2 morningstar of holy wrath (120 gold) a +0 rapier (120 gold) a +0 greatsling (450 gold) (0, 0, D:11) a scroll of enchant armour (-1, 1, D:11) a +0 rapier (1, 1, D:11) a +0 shield (20, 15, D:11) 2 arrows (20, 18, D:11) 6 arrows of flame (still there?) 10 arrows of flame (still there?) a +0 shortbow (still there?) (6, 20, D:11) a +0 club (14, 21, D:11) an arrow (-24, 24, D:11) a +0 dagger (-12, 25, D:11) 3 tomahawks of dispersal a +0 flail a wand of random effects (11) a +0 leather armour (-11, 27, D:11) a +0 club (-12, 28, D:11) a +0 halberd (-11, 28, D:11) a +0 chain mail a +2 vampiric hand axe (0, 34, D:11) 24 stones (19, 41, D:11) a +3 scale mail Level 12 of the Dungeon (0, 0, D:12) a +4 hand axe a +0 leather armour a +0 halberd (5, 0, D:12) a +0 spear (5, 1, D:12) a +1 halberd of chopping (-9, 2, D:12) a +1 trident of pain a +0 scale mail a +0 buckler (-20, 3, D:12) a +0 dagger a +0 robe a +3 dagger a +0 robe (-21, 4, D:12) a +0 dagger a +0 robe (-19, 4, D:12) a +0 whip a scroll of enchant weapon a +0 whip a +0 dagger 6 stones a +0 whip (-20, 5, D:12) a +0 dagger (-17, 5, D:12) 2 stones (13, 9, D:12) 4 large rocks (-8, 10, D:12) a +0 vampiric short sword a +0 short sword (27, 11, D:12) a +0 mace (26, 12, D:12) 14 arrows of frost (-22, 16, D:12) a +0 giant club (30, 16, D:12) a +0 robe (10, 18, D:12) an uncursed staff of wizardry (16, 18, D:12) a +0 mace (2, 20, D:12) 11 poisoned arrows (22, 20, D:12) 21 bolts (17, 25, D:12) 6 stones (26, 29, D:12) a scroll of torment (21, 31, D:12) a +0 club (1, 32, D:12) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (21, 32, D:12) a +0 dagger 2 stones (22, 32, D:12) a +0 short sword a +0 blowgun 3 curare-tipped needles (23, 32, D:12) a +0 dagger 2 stones (-21, 34, D:12) a potion of poison (2, 53, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (0, 1, D:13) a +0 club a +0 ring mail (2, 2, D:13) a +0 trident a +0 scale mail (1, 3, D:13) a +0 trident a +0 scale mail (34, 7, D:13) a +0 giant spiked club (6, 9, D:13) an uncursed staff of air (37, 12, D:13) a +0 hand crossbow (25, 14, D:13) a scroll of noise (-3, 22, D:13) a +1 pair of gloves (34, 22, D:13) a cursed amulet of inaccuracy (18, 23, D:13) a cursed -3 arbalest a +0 great mace a +0 ring mail 15 silver bolts (17, 25, D:13) 2 silver bolts (17, 26, D:13) a silver bolt (51, 28, D:13) 32 stones (54, 35, D:13) a +0 dagger (0, 39, D:13) 2 large rocks (14, 43, D:13) a +0 ring mail (14, 46, D:13) a +1 scimitar of slicing a +0 robe (15, 46, D:13) a +2 short sword a +0 robe (16, 47, D:13) a +0 falchion a +0 robe (17, 48, D:13) a +0 flail a +0 robe (18, 48, D:13) a cursed +0 mace a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 stones (-9, 17, Lair:1) the cursed +1 robe of the Tarantula {rF- rC++ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. (-40, 25, Lair:1) a +0 quarterstaff (-40, 29, Lair:1) 17 arrows (-34, 29, Lair:1) a bread ration (-22, 32, Lair:1) a +0 spear (19, 41, Lair:1) a bread ration (-20, 46, Lair:1) 2 potions of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (12, 9, Lair:2) a bread ration (-27, 13, Lair:2) a +0 cloak (-34, 15, Lair:2) a bread ration (-34, 22, Lair:2) a potion of poison (5, 25, Lair:2) 4 bolts (-23, 27, Lair:2) a +0 rapier (-40, 28, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (13, 9, Lair:3) a cursed +0 short sword (0, 12, Lair:3) a +0 scimitar (-23, 28, Lair:3) 10 stones (-6, 29, Lair:3) 16 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 scrolls of enchant weapon (11, 0, Lair:4) a +0 robe (4, 8, Lair:4) 4 poisoned bolts (1, 9, Lair:4) a +0 robe (14, 13, Lair:4) 9 steel bolts (-16, 22, Lair:4) a +0 leather armour (13, 22, Lair:4) a bread ration (-20, 25, Lair:4) a +0 robe (-24, 26, Lair:4) a cursed -2 whip (12, 29, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of cold (0) a wand of cold (0) (-3, 6, Lair:5) a +0 flail (-54, 27, Lair:5) a +0 arbalest (-21, 27, Lair:5) a cursed -1 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) 29 stones (-13, 5, Lair:6) a +0 trident (-9, 6, Lair:6) a +0 trident 8 tomahawks (21, 39, Lair:6) the +9 plate armour of the Flute {rElec rC+ rCorr} It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of random uselessness (3, 4, Lair:7) 26 stones (-3, 10, Lair:7) 24 stones (-14, 30, Lair:7) 22 stones Level 8 of the Lair of Beasts (0, 2, Lair:8) a +0 flail (-3, 11, Lair:8) a +0 short sword (64, 12, Lair:8) a scroll of random uselessness (-6, 15, Lair:8) 23 stones (-7, 18, Lair:8) 17 arrows of flame (63, 22, Lair:8) a bread ration (-4, 47, Lair:8) a +0 trident (0, 47, Lair:8) a +0 chain mail (9, 49, Lair:8) 16 stones (-2, 58, Lair:8) a potion of poison Level 1 of the Snake Pit (0, 0, Snake:1) a scroll of enchant armour (3, 2, Snake:1) 26 sling bullets (-16, 4, Snake:1) 21 stones (-4, 4, Snake:1) a +1 mace of protection a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 falchion (6, 3, Snake:2) a +0 flail of holy wrath a +0 robe (13, 5, Snake:2) 12 stones (-9, 13, Snake:2) a potion of curing (-8, 17, Snake:2) an anaconda corpse (-13, 19, Snake:2) a +0 buckler (-9, 20, Snake:2) a black mamba corpse Level 6 of the Pits of Slime (0, 0, Slime:6) 11 stones (8, 2, Slime:6) the cursed +1 plate armour "Weesa" {rElec Int+5 Dex+3} It affects your intelligence (+5). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (8, 10, Slime:6) 18 stones (1, 12, Slime:6) the cursed +1 leather armour of the Exiled Hells {-Cast rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It prevents spellcasting. It has a curse placed upon it. (-1, 13, Slime:6) the cursed +2 morningstar "Fissaehi" {vamp, rPois rF+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from poison. It has a curse placed upon it.