Dungeon Crawl Stone Soup version 0.18-a0-946-g3ac5b32 (webtiles) character file. 2 Herrn the Conjurer (level 1, 12/15 HPs) Began as a Naga Wanderer on Dec 29, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:35 (68 turns). Herrn the Conjurer (Naga Wanderer) Turns: 68, Time: 00:01:35 Health: 12/15 AC: 1 Str: 12 XL: 1 Next: 30% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + b - +0 quarterstaff rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth ++........ (no ring) e - ring of stealth @: very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) Armour d - a +0 robe (worn) Jewellery e - a ring of stealth (left hand) Books c - Vehumet's Almanac of Arcane Weapons and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 Miscellaneous a - a stone of tremors (inert) Comestibles f - a bread ration Skills: + Level 2.1 Staves + Level 1.0 Throwing + Level 1.0 Dodging + Level 1.0 Spellcasting Level 4.0 Conjurations + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History The goblin hits you. Your earth elemental hits the goblin!!! The goblin dies! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin Attack! The goblin closely misses you. You closely miss the goblin. The goblin hits you. Your earth elemental hits the goblin!!! The goblin dies! e - a garnet ring Your earth elemental disappears in a puff of smoke! e - a ring of stealth (left hand) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######.## #.#.# ........ #.#.#.# ##.##.)# #.#.#.# .......# ####.#.#.# # ..#...†###.##.#.#.#.# # #.##.#....#.#.#.#.#.##.# .....#......#.#.#......# #.......##......#...# .#.###.##..##.#.@...# .. ..........#.###.# #. ###..#.#.###.# ## #..##.## #.# #..#### #.# ..#. #.# ..# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Naga Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a stone of tremors, a +0 quarterstaff, Vehumet's Almanac of Arcane Weapons and Lightness, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 68 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Action || total -------------------------++------- Melee: Quarterstaff || 1 Evoke: Stone of tremors || 1