Herrn Level 1 of the Dungeon (0, 4, D:1) a +0 mace (3, -7, D:1) a +0 short sword (3, 18, D:1) a +0 mace (8, -2, D:1) a +0 dagger a stone (8, 0, D:1) a +0 club a +0 robe (8, 1, D:1) 2 stones (9, -3, D:1) a +0 dagger (12, 17, D:1) 11 stones (13, 14, D:1) a stone (13, 15, D:1) a stone (15, 12, D:1) 2 stones (16, 9, D:1) 15 stones (27, 5, D:1) a +2 dagger of draining a +0 dagger (29, -6, D:1) 23 stones (35, -13, D:1) a +0 club (35, -12, D:1) a stone (35, 20, D:1) a +0 dagger (36, -12, D:1) a +0 dagger 3 stones (38, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, 26, D:2) 15 stones (19, 6, D:2) a +0 dagger (30, 45, D:2) 22 arrows (36, 19, D:2) a +0 hand axe (37, 13, D:2) a +0 club (37, 14, D:2) a +1 dagger of freezing (44, 33, D:2) a cursed +0 whip (45, 3, D:2) a +0 club (45, 43, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -15, D:3) 20 arrows (2, 1, D:3) a +2 quarterstaff of chaos (8, -21, D:3) a +0 club (13, -2, D:3) a +0 short sword (18, -17, D:3) a +0 robe (26, -25, D:3) a +0 chain mail (27, -18, D:3) a +0 club (33, -9, D:3) a +0 hunting sling (35, -14, D:3) a +1 hand axe of freezing a +0 leather armour a +0 scale mail a +0 flail 2 tomahawks a +0 leather armour a +0 dagger (37, -28, D:3) 11 poisoned needles (40, -10, D:3) a +0 trident (42, 19, D:3) a +0 scythe a +0 robe (48, 8, D:3) a giant newt corpse (skeletalised by now) (51, -30, D:3) a +0 club (55, 8, D:3) 17 arrows (56, 4, D:3) a wand of teleportation (0/9) (63, 3, D:3) a +0 club Level 4 of the Dungeon (4, -3, D:4) a +0 robe (16, -9, D:4) a giant newt corpse (20, -4, D:4) a +0 hand axe