Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, 8, D:1) 16 sling bullets (12, -2, D:1) a +0 club (16, 3, D:1) a +0 whip (24, -6, D:1) 26 arrows (25, -9, D:1) a +0 dagger a +0 leather armour (27, 17, D:1) a +0 club (27, 19, D:1) a +0 dagger a stone (29, 1, D:1) a +0 whip (29, 19, D:1) 14 stones (30, 4, D:1) a +0 dagger (30, 10, D:1) 2 stones (34, -1, D:1) a +0 dagger (35, 2, D:1) 20 stones Level 2 of the Dungeon (2, 0, D:2) a cursed +0 club (11, 12, D:2) a +0 club (15, 23, D:2) a +0 ring mail (18, 30, D:2) 18 arrows (20, 2, D:2) 2 tomahawks (24, 15, D:2) a +0 dagger (25, 24, D:2) a +0 club (26, 27, D:2) a +0 club (32, 11, D:2) a throwing net (36, 32, D:2) a +0 robe (42, 20, D:2) a +0 club (43, 35, D:2) a +0 dagger (44, 37, D:2) a +0 club (47, 30, D:2) 15 poisoned needles (51, 18, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger (1, -1, D:3) a +0 dagger a +0 club a +0 dagger a +0 club (1, 2, D:3) a +0 dagger a +0 dagger a +0 animal skin a +0 helmet (7, -4, D:3) a +0 club (7, 6, D:3) a cursed -1 mace (11, 19, D:3) a +0 chain mail (12, 29, D:3) a +0 whip (14, -2, D:3) a +0 trident (17, 7, D:3) a +0 club (28, -7, D:3) a +0 club (31, 33, D:3) a +0 dagger (32, -7, D:3) a +0 leather armour (32, 8, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +1 antimagic dagger a +0 flail a +0 chain mail (38, -4, D:3) 14 stones (40, -9, D:3) a +0 club (40, 36, D:3) a +0 leather armour (44, 33, D:3) a +0 club (50, 9, D:3) a +0 animal skin (51, 9, D:3) a +0 animal skin (54, 16, D:3) a +0 club a +0 scythe a +0 robe Level 4 of the Dungeon [Shop] Jusublal's Weapon Emporium 18 arrows (39 gold) a +0 falchion (33 gold) 15 stones (16 gold) the cursed +2 dagger of Cicegosk {freeze, rElec rPois Dex+6 Stlth-} (440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. a +0 rapier (44 gold) the +0 Staff of Olgreb {rPois} (1100 gold) It protects you from poison. a +0 quarterstaff (44 gold) a +0 hunting sling (16 gold) a +4 glaive of protection (327 gold) a +0 hand crossbow (38 gold) a +4 hunting sling (258 gold) (1, -17, D:4) 21 stones (2, -5, D:4) 13 poisoned bolts (6, 20, D:4) a +0 dagger (13, -1, D:4) an uncursed staff of conjuration (14, 4, D:4) a +0 robe (40, 4, D:4) a +0 leather armour a +0 short sword (43, 3, D:4) a tomahawk (43, 4, D:4) a tomahawk (45, 3, D:4) a tomahawk (54, 13, D:4) 10 stones Level 5 of the Dungeon (10, 9, D:5) a +0 giant club (16, -5, D:5) 18 sling bullets (17, -16, D:5) an arrow (17, -14, D:5) an arrow (17, -11, D:5) an arrow (17, -9, D:5) a +0 giant spiked club a +0 shortbow 16 arrows (26, 21, D:5) a +0 club a +0 morningstar a +0 flail (27, 1, D:5) 28 stones (28, 19, D:5) a +0 short sword (34, 18, D:5) a +0 ring mail (35, 1, D:5) an uncursed ring of see invisible 2 tomahawks a +0 mace a +0 falchion (36, -4, D:5) 10 arrows (36, 0, D:5) a +0 chain mail (37, 17, D:5) 29 stones (38, -5, D:5) a +0 short sword (42, 10, D:5) 27 bolts (50, -8, D:5) a +0 flail (53, -5, D:5) 22 stones (56, 0, D:5) a +0 trident Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (4, 36, D:6) 3 stones (10, 27, D:6) a +0 giant club (11, 23, D:6) a +0 spear (15, 22, D:6) a +0 leather armour (18, 33, D:6) 18 sling bullets (20, -6, D:6) a +0 hand axe (21, -7, D:6) a +2 dagger of protection a +0 robe (21, -5, D:6) a +0 dagger a +0 robe (21, 33, D:6) a +0 rapier (39, -2, D:6) 17 poisoned needles (41, 42, D:6) a +0 hand axe a +0 leather armour (41, 44, D:6) a +0 whip (46, 32, D:6) 15 stones (47, 12, D:6) a stone (51, 6, D:6) a +2 dagger of venom (55, 16, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 robe (0, 1, D:7) a +0 club a +0 leather armour (3, 2, D:7) a +0 club (6, -2, D:7) a +0 hand axe a +0 ring mail a cursed +0 dagger a +0 robe (11, 30, D:7) a +0 rapier (15, -6, D:7) a +0 quarterstaff a +0 shortbow 15 arrows a cursed -3 flail (15, -1, D:7) 2 arrows (15, 0, D:7) a +0 club a +0 scale mail of cold resistance (16, -2, D:7) an arrow (16, -1, D:7) a +0 whip (21, 9, D:7) a +0 robe (22, -7, D:7) an arrow (23, -11, D:7) a +0 shortbow 16 arrows (23, -9, D:7) an arrow (23, -8, D:7) an arrow (25, -10, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Zim Fomnif's Distillery a potion of cure mutation (350 gold) a potion of resistance (140 gold) a potion of magic (112 gold) a potion of magic (112 gold) 2 potions of heal wounds (140 gold) 2 potions of agility (112 gold) a potion of flight (42 gold) a potion of mutation (35 gold) a potion of agility (56 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of flight (42 gold) (0, 0, D:8) a +0 club (1, -1, D:8) a +0 club a +0 leather armour (3, 0, D:8) a +0 short sword (5, -9, D:8) 17 stones (5, -6, D:8) 2 arrows (9, -3, D:8) a +0 falchion a +0 short sword a +1 shortbow of freezing 15 arrows a +0 dagger a +0 robe (12, -20, D:8) 17 sling bullets (13, -19, D:8) 17 bolts (17, -5, D:8) a +0 giant club a +0 giant club (18, 3, D:8) 18 stones (22, -10, D:8) a +0 spear (39, 2, D:8) a giant gecko skeleton (39, 8, D:8) 20 stones (42, 25, D:8) 27 stones (43, 12, D:8) a +0 dagger a +0 robe (44, 13, D:8) a +0 hand axe a +0 whip a +0 hand axe (46, 20, D:8) a cursed amulet of inaccuracy (49, 4, D:8) 3 scrolls of teleportation (50, 22, D:8) a +0 flail a +0 chain mail a +0 war axe a +0 chain mail a +0 trident a cursed +0 plate armour a +0 dagger a +0 robe a +0 leather armour (54, -19, D:8) a +0 giant spiked club (56, -4, D:8) 19 arrows of flame Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail the Ecumenical Temple