Dungeon Crawl Stone Soup version 0.18-a0-1185-g2fe3d93 (webtiles) character file. 0 Herrn the Grasshopper (level 1, 13/13 HPs) Began as a Formicid Wanderer on Jan 28, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (1 turns). Herrn the Grasshopper (Formicid Wanderer) Turns: 1, Time: 00:00:15 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 4 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a Young Poisoner's Handbook Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 b - the Volume of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - the Handbook of Orientation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 Comestibles f - a bread ration Skills: + Level 1.2 Stealth Level 1.2 Shields + Level 2.1 Spellcasting Level 2.6 Translocations Level 2.0 Fire Magic Level 1.3 Poison Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Herrn the Formicid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a royal jelly. Found a staircase leading out of the dungeon. 2 hobgoblins come into view. Found a club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... .....#....... . #.......#.... .. .....#....#. ... #.......... #... g...#.#.#.#...#. #............... ...#..#.<.#.)#. #......@........ ..#...#.#.#.#... #...# .......... ....{.#....#.... #.. %...#....... .. .......#...g. # ............. #.#.#.#.#.#.# You could see 2 hobgoblins. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a Young Poisoner's Handbook, the Volume of Weightlessness, the Handbook of Orientation, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Quit the game Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, kennysheep_minor_cross