Dungeon Crawl Stone Soup version 0.18-a0-1206-g2bec475 (webtiles) character file. 0 Herrn the Vexing (level 1, 15/15 HPs) Began as a Formicid Wanderer on Feb 2, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (2 turns). Herrn the Vexing (Formicid Wanderer) Turns: 2, Time: 00:00:22 Health: 15/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour d - a +0 robe (worn) Potions b - a potion of haste Books c - the Catalogue of Toxic Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 1.1 Fighting Level 2.0 Long Blades + Level 1.0 Throwing + Level 1.2 Stealth + Level 2.1 Spellcasting Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 30% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Herrn the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labeled FEBBAKHIKK. Found a staircase leading out of the dungeon. Memorise Sting, consuming 1 spell level and leaving 3? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## #..?# #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +2 dagger, a potion of haste, the Catalogue of Toxic Attacks, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 2 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_tiny_f