Dungeon Crawl Stone Soup version 0.18-a0-1229-ge9a1a01 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Wanderer on Feb 4, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (2 turns). Herrn the Skirmisher (Formicid Wanderer) Turns: 2, Time: 00:00:08 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + c - +0 hand axe rCold . . . Gourm . f - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) e - a +0 blowgun Missiles d - 13 poisoned needles Armour f - a +0 robe (worn) Potions a - a potion of haste b - a potion of heal wounds Comestibles g - a bread ration Skills: + Level 3.2 Fighting Level 1.0 Maces & Flails + Level 2.0 Throwing + Level 1.1 Armour + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Herrn the Formicid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A giant newt and a hobgoblin come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .g #.l. . #... #. #..# . ##.. #..## .. .##...##...##... .............^. ..............# #. #@.# ####..##..##### .......<.......# ................ .##...##...##... ##.. #..## .. #. #..# . .. #... .. #.... You could see a hobgoblin (sleeping) and a giant newt (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a potion of haste, a potion of heal wounds, a +0 hand axe, 13 poisoned needles, a +0 blowgun, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_four_loops