Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -10, D:1) 24 stones (10, -18, D:1) a +0 hand axe (10, -16, D:1) a +0 club (16, -2, D:1) a +0 club (20, -15, D:1) a stone (20, -11, D:1) a +0 dagger (25, 9, D:1) 18 sling bullets (27, -10, D:1) a +0 whip (unseen) (30, 12, D:1) a +0 club (50, -3, D:1) a +0 hunting sling 3 stones Level 2 of the Dungeon (0, 0, D:2) 13 arrows (9, 11, D:2) a +0 whip (9, 30, D:2) 15 stones (9, 34, D:2) a +0 leather armour (12, 28, D:2) 27 bolts (15, 23, D:2) a +0 helmet (24, 6, D:2) a +0 leather armour (33, 8, D:2) a +0 club (47, 7, D:2) a +0 leather armour (47, 11, D:2) a +0 whip (53, 31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 6, D:3) a +0 flail (7, 25, D:3) an uncursed amulet of dismissal (11, 1, D:3) a +0 hand axe (11, 10, D:3) a +0 ring mail (14, 18, D:3) a +0 club (16, 25, D:3) a +0 dagger (22, 18, D:3) a tomahawk (22, 19, D:3) a +0 club (23, 19, D:3) a +0 flail a +0 flail 3 tomahawks a +0 ring mail (31, 16, D:3) a +0 club (33, -9, D:3) a +0 mace a +0 leather armour (34, -9, D:3) a +0 whip a +0 dagger a +0 robe a +0 trident (36, -8, D:3) a +0 short sword a +0 leather armour (43, 6, D:3) a +0 falchion (45, -10, D:3) a +0 mace (47, 3, D:3) 29 bolts Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets of frost (10, -10, D:4) a +0 dagger (17, -16, D:4) a +0 robe (20, -39, D:4) a +0 club (39, -26, D:4) a +0 war axe (39, -22, D:4) a +0 giant spiked club (39, -20, D:4) a +0 scale mail (47, 6, D:4) 10 poisoned needles (49, -14, D:4) a +0 dagger a +0 hand axe a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (0, 7, D:5) a +0 ring mail (1, -3, D:5) a +0 rapier (11, 23, D:5) a +0 robe (12, -8, D:5) 16 stones (14, 9, D:5) a +0 falchion (20, 8, D:5) a +0 spear (24, 8, D:5) a +0 mace (27, 33, D:5) a +0 giant spiked club (35, 4, D:5) a +0 dagger a +0 robe a +0 short sword (36, 5, D:5) a +0 dagger (48, 45, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -25, D:6) 17 stones (1, -1, D:6) a +3 dagger of protection a +0 robe (2, -15, D:6) 10 arrows (2, -1, D:6) a +0 dagger a +0 robe (2, 6, D:6) 14 silver sling bullets (3, 1, D:6) a plain deck of summoning (17, -28, D:6) a +0 giant club a +0 giant spiked club (36, 8, D:6) a cursed +1 short sword of freezing a +0 robe (37, 8, D:6) a +0 robe (38, 9, D:6) a +3 short sword a +0 robe (42, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 stones (10, -22, D:7) a +0 ring mail (14, -2, D:7) a +0 trident (15, -23, D:7) 17 arrows (15, -2, D:7) 15 stones (35, -28, D:7) a +0 flail (40, -16, D:7) 12 poisoned needles (52, -11, D:7) a +0 giant spiked club 2 throwing nets Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 8, D:9) a +0 morningstar (3, 40, D:9) a +0 giant spiked club (4, -1, D:9) 11 stones (6, 11, D:9) a +1 halberd a +0 robe (6, 12, D:9) a cursed +0 flail a +0 robe (7, 12, D:9) a +0 battleaxe a +0 robe (7, 13, D:9) a +3 falchion a +0 robe (19, -4, D:9) 16 stones (19, 8, D:9) a +0 shortbow 11 arrows (22, 9, D:9) an arrow (22, 11, D:9) an arrow (25, 7, D:9) 8 stones (29, 4, D:9) a cursed +0 falchion (34, -1, D:9) a +4 short sword of holy wrath a +0 cloak (41, -7, D:9) a +0 shortbow 17 arrows (42, -6, D:9) an arrow (46, -2, D:9) a cursed -3 giant club (51, -5, D:9) a +0 club (52, 2, D:9) 2 potions of haste a potion of berserk rage 3 potions of degeneration Level 10 of the Dungeon [Shop] Gevaec's Antique Weapon Boutique a +0 battleaxe (201 gold) a +2 dagger of flaming (483 gold) a +2 lajatang of electrocution (1534 gold) a +0 hand axe of draining (229 gold) a +0 arbalest (139 gold) a +0 hand axe (93 gold) the +4 trident "Yjyl" {vamp, +Blink rN+ Dex+4} (1770 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from negative energy. It lets you blink. the cursed +3 rapier "Vozao" {flame, *Confuse rF+ rN+ Int+2} (1116 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. It may confuse you when you take damage. It has a curse placed upon it. (0, 0, D:10) an arrow (1, 2, D:10) a +0 shortbow 15 arrows (4, -11, D:10) 12 stones (5, -26, D:10) a +0 long sword (7, -13, D:10) a potion of degeneration (12, -10, D:10) a +0 leather armour (13, -16, D:10) 18 stones (13, 10, D:10) a +0 ring mail (14, -13, D:10) 22 arrows (17, -24, D:10) a +0 leather armour (22, -31, D:10) a +0 lajatang (28, -11, D:10) 2 stones (29, -10, D:10) a stone (30, -10, D:10) 6 arrows 3 stones (30, 1, D:10) a +0 ring mail (31, -11, D:10) a +0 short sword 2 stones (31, -9, D:10) a +0 dagger of draining (32, -9, D:10) a +0 shortbow 10 arrows (35, -7, D:10) a +0 long sword (43, -7, D:10) 17 arrows of flame Level 11 of the Dungeon (0, 0, D:11) 6 curare-tipped needles (1, 4, D:11) 16 stones (14, -11, D:11) 14 poisoned bolts (15, 12, D:11) a cursed +0 scale mail (16, -8, D:11) a +0 bardiche (18, 8, D:11) 6 javelins (19, -6, D:11) 27 stones (22, 16, D:11) 7 poisoned javelins (23, 15, D:11) a -1 spear a +0 animal skin (41, 14, D:11) a beef jerky (43, 7, D:11) a +2 great sword a +0 robe a +1 mace of freezing a +0 robe a +3 mace a +0 robe (44, 3, D:11) a +4 falchion of holy wrath the Ecumenical Temple