Dungeon Crawl Stone Soup version 0.18-a0-1348-g32b6e23 (webtiles) character file. 0 Herrn the Sneak (level 1, 18/18 HPs) Began as a Naga Wanderer on Feb 18, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (11 turns). Herrn the Sneak (Naga Wanderer) Turns: 11, Time: 00:00:18 Health: 18/18 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 11 God: Gold: 0 SH: 3 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . g - +0 buckler (curse) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very slow, not resistant to hostile enchantments, fairly stealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 short sword Armour e - a +0 robe (worn) g - a cursed +0 buckler (worn) Potions b - a potion of heal wounds Books d - Qauli's Disquisition on the Compass Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 2.0 Short Blades + Level 4.4 Stealth + Level 1.0 Spellcasting Level 1.0 Translocations Level 1.3 Poison Magic Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Welcome, Herrn the Naga Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a dagger, a glowing buckler and a glowing hunting sling. Found a staircase leading out of the dungeon. You see here a glowing hunting sling. You enter the shallow water. Moving in this stuff is going to be slow. You see here a glowing buckler. g - a glowing buckler You start putting on your armour. You continue putting on your glowing buckler. x4 You finish putting on your cursed +0 buckler. Oops, that feels deathly cold. Unknown command. Unknown command. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ...P.P..<# ...).....## .....≈..#≈## ≈P...P.)#@≈# .≈.....P≈≈.# ..PP..≈.≈≈## P.P...P.P≈≈# P≈..P..PP≈≈# ..P.P≈..≈≈## ...≈....≈## P≈P.....#. ....... ≈ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Naga Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +2 dagger, a potion of heal wounds, a +0 short sword, Qauli's Disquisition on the Compass, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 11 | D:1 | Identified Qauli's Disquisition on the Compass 11 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_muddy, minmay_misc_feat_roman, minmay_misc_feat_cross