Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -21, D:1) a +2 cloak (6, -32, D:1) a stone (7, -2, D:1) a +0 club (11, -3, D:1) a +0 robe (15, -42, D:1) 18 stones (15, -37, D:1) a +1 whip of electrocution (17, -9, D:1) a +0 spear (26, -29, D:1) a +0 dagger (26, -26, D:1) 13 sling bullets (36, -31, D:1) a +0 robe (44, -39, D:1) a stone (44, -24, D:1) 17 stones (44, -23, D:1) 16 sling bullets (44, -20, D:1) a +0 whip (45, -37, D:1) a stone (47, -35, D:1) a stone (47, -34, D:1) a stone (48, -32, D:1) a stone (57, -12, D:1) 6 stones (58, -14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 35, D:2) a +0 hand axe (4, 4, D:2) a +0 leather armour (6, 24, D:2) a +0 dagger (6, 35, D:2) a +0 club (8, 22, D:2) 15 bolts (12, 39, D:2) 19 arrows (14, 22, D:2) a +0 dagger a +0 plate armour (25, 5, D:2) 16 stones (35, 10, D:2) a bat corpse (44, 26, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail (0, 19, D:3) a +0 flail a +0 hand axe a +0 falchion (4, 21, D:3) a wand of slowing (12/48)