Dungeon Crawl Stone Soup version 0.19-a0-739-gf2af308 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on June 23, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Herrn the Skirmisher (Mummy Wanderer) Turns: 0, Time: 00:00:04 Health: 16/16 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . b - +2 blowgun rCold + . . Gourm . d - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) Missiles a - 2 curare-tipped needles (quivered) Armour d - a +0 robe (worn) Books c - the Volume of Dark Secrets Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 Skills: + Level 2.0 Fighting Level 1.0 Axes + Level 1.0 Throwing + Level 1.0 Spellcasting Level 1.5 Charms Level 1.5 Transmutations Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Herrn the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+### #.....# #..@..# #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Herrn the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: 2 curare-tipped needles, a +2 blowgun, the Volume of Dark Secrets, a +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_houses_and_road