Herrn Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club a +0 club (1, -3, D:1) a +0 club (2, -1, D:1) a +0 club (3, -6, D:1) 28 bolts (16, -2, D:1) a +0 club (19, 1, D:1) a +0 dagger (32, -17, D:1) 11 bolts Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -2, D:2) a bat skeleton (9, -18, D:2) a +0 club (13, -18, D:2) a +0 club (24, -28, D:2) 8 arrows (24, -14, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (24, -13, D:2) a +0 short sword (25, 7, D:2) a +0 club (27, -9, D:2) a +0 dagger (28, -9, D:2) a +0 club (30, -9, D:2) a +0 short sword (31, -9, D:2) a +0 club (31, -8, D:2) a cursed -1 spear (32, -12, D:2) a +0 club (32, -11, D:2) a +0 dagger a +0 dagger (33, 1, D:2) a +0 hunting sling (35, 2, D:2) a +0 club (38, -17, D:2) a cursed -2 mace a +0 animal skin (38, -16, D:2) a +0 short sword (54, -7, D:2) a +0 mace of draining Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 dagger (unseen) (2, -1, D:3) a potion of heal wounds (2, 0, D:3) a +0 dagger