Herrn Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 club (3, -13, D:1) 15 poisoned needles (3, -1, D:1) a +0 mace (5, -23, D:1) 16 stones (5, -8, D:1) a +0 club (9, 4, D:1) a +0 ring mail (9, 8, D:1) 19 sling bullets (10, -20, D:1) a +0 club (10, -12, D:1) a +0 whip (12, -1, D:1) a +0 short sword (14, -26, D:1) a stone (14, -25, D:1) a stone (14, -1, D:1) a stone (15, -28, D:1) a +0 short sword (15, -1, D:1) a stone (16, -1, D:1) a stone (17, -1, D:1) a stone (20, -5, D:1) a +0 hand axe (24, -19, D:1) a cursed -1 dagger (27, 9, D:1) a +0 dagger (29, -22, D:1) a +0 leather armour (30, -18, D:1) a +0 mace (32, -7, D:1) a +0 ring mail (34, -12, D:1) a +0 club (35, -23, D:1) 5 tomahawks of returning (45, -22, D:1) a +0 club (49, -21, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) 11 poisoned needles (4, 10, D:2) a +0 club (14, 13, D:2) 20 sling bullets (16, 17, D:2) 15 arrows (26, 19, D:2) 28 bolts (32, -6, D:2) a +0 hand axe (33, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 arrows (4, 29, D:3) a +0 rapier (5, 46, D:3) 16 bolts (8, 53, D:3) a +0 short sword a +0 leather armour (12, 21, D:3) a +1 dagger of venom (16, -1, D:3) a +0 plate armour (24, 10, D:3) 19 stones (40, 29, D:3) a +0 mace (41, 9, D:3) a tomahawk (42, 9, D:3) a tomahawk a cursed -3 dagger a +0 leather armour (43, 9, D:3) a +0 dagger a +0 robe (47, 55, D:3) a stone (48, 23, D:3) a +0 chain mail (48, 49, D:3) a +0 whip (48, 52, D:3) a stone (48, 53, D:3) a stone (48, 55, D:3) a stone (54, 35, D:3) a +0 hand axe (56, -5, D:3) an uncursed staff of poison (56, 20, D:3) a +0 flail (58, 20, D:3) a +0 club (60, 47, D:3) a +0 trident a +0 leather armour (62, 10, D:3) a +0 dagger a +0 ring mail a +0 flail (63, 10, D:3) a +0 dagger a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 25 bolts (4, 17, D:4) a +0 scale mail (7, -16, D:4) a +0 falchion (11, 3, D:4) 9 arrows (11, 9, D:4) 7 curare-tipped needles (16, -7, D:4) a +0 leather armour a +0 mace (17, -8, D:4) a +0 whip (20, 20, D:4) a cursed -1 short sword a +0 flail a +0 leather armour a +0 short sword a cursed -1 falchion a +0 robe a +0 club (23, -5, D:4) a +0 flail (25, -13, D:4) a +0 leather armour a cursed -2 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (3, -29, D:5) a +0 robe (6, -31, D:5) 19 arrows (13, -12, D:5) a +0 leather armour (19, -3, D:5) 14 stones (21, 7, D:5) a +0 falchion (23, -10, D:5) a tomahawk (23, -9, D:5) a tomahawk (23, -8, D:5) a cursed +0 whip (23, -7, D:5) a +0 whip a +0 dagger a +0 robe of resistance (23, -6, D:5) a +0 war axe (24, -7, D:5) 2 arrows (24, -6, D:5) 21 arrows a +0 shortbow a +0 short sword (26, -29, D:5) a +0 cloak (26, -9, D:5) a +0 flail (27, -12, D:5) an arrow (28, -6, D:5) a +0 leather armour a +0 mace a cursed +0 flail (28, -5, D:5) 20 arrows a +0 shortbow (28, -3, D:5) an arrow (28, -2, D:5) a cursed -3 hand axe an arrow (28, -1, D:5) a +0 falchion a +0 leather armour (29, -8, D:5) a +0 robe a +0 dagger (29, -7, D:5) a +0 giant spiked club (29, -6, D:5) a +0 robe a +0 dagger (29, -2, D:5) a +0 dagger an arrow (30, -6, D:5) a +0 falchion (30, -5, D:5) a +0 robe a +0 dagger (30, -2, D:5) a +2 dagger of electrocution a +0 robe (30, -1, D:5) a +0 leather armour (31, -10, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 0, D:6) a +0 war axe a +0 blowgun (7, 3, D:6) a +0 chain mail a -3 hand axe (8, 1, D:6) a +0 leather armour (9, -4, D:6) a cursed -2 flail (11, -6, D:6) a cursed -1 club 2 arrows (13, -7, D:6) a +0 shortbow 16 arrows (16, -18, D:6) 17 stones (17, -16, D:6) 21 sling bullets (24, -15, D:6) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (25, -3, D:6) a +0 hand axe (26, -37, D:6) a +0 dagger (31, -22, D:6) a +0 dagger a +0 robe (36, -2, D:6) a +0 war axe (41, -10, D:6) 2 javelins (41, -8, D:6) a cursed +0 robe (50, -23, D:6) 2 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 spear (10, -5, D:7) 21 arrows (17, 8, D:7) a +0 chain mail (19, 23, D:7) 19 bolts (21, 4, D:7) a +0 ring mail (23, 23, D:7) 22 sling bullets (25, -6, D:7) a +0 leather armour (28, -11, D:7) a +0 short sword a +0 dagger (29, -12, D:7) a +0 short sword a +2 whip of distortion (30, -12, D:7) 5 stones (38, 6, D:7) a +0 robe (39, 9, D:7) a +0 dagger (40, 6, D:7) a +0 spear (45, 5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (7, -4, D:8) a cursed +0 hand crossbow (19, -4, D:8) a +0 war axe (33, 27, D:8) 21 stones (38, 28, D:8) a tomahawk (38, 29, D:8) a tomahawk (38, 30, D:8) 4 tomahawks a +0 plate armour (39, 30, D:8) a +0 short sword a +0 scale mail a +0 short sword (50, 0, D:8) a +0 leather armour Level 9 of the Dungeon (3, -3, D:9) a +0 dagger (12, -23, D:9) 3 javelins (14, -18, D:9) 17 bolts (15, -14, D:9) 21 stones (23, -21, D:9) an uncursed ring of see invisible (26, -30, D:9) a +0 pair of gloves (27, 4, D:9) the +2 robe of Soqeyfey {*Corrode rElec MR+++ MP+9} It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode you when you take damage. (29, -18, D:9) a cursed -3 giant spiked club (29, -17, D:9) a +0 dagger a +0 cloak (30, -17, D:9) 2 needles of paralysis a +0 shortbow 18 arrows (32, -17, D:9) an arrow (36, -2, D:9) a +0 mace (42, -24, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 23 stones (9, 52, D:10) a +0 scale mail (12, 17, D:10) a +0 scale mail (24, 30, D:10) 22 arrows (26, 38, D:10) a +0 short sword 2 stones (27, 37, D:10) a stone (27, 38, D:10) a +0 short sword (31, 6, D:10) a +0 dagger a +0 leather armour a +0 glaive a +0 chain mail a +0 short sword a +0 dire flail a +0 plate armour a +0 shortbow 17 arrows (34, 5, D:10) an arrow (52, 22, D:10) 19 stones (55, 10, D:10) a +2 dagger of chaos a +0 robe (60, 25, D:10) a +0 hand axe (61, 24, D:10) a +0 great sword Level 11 of the Dungeon (0, 0, D:11) a +0 dagger an orc corpse (3, 13, D:11) 4 tomahawks (4, -2, D:11) a +0 ring mail (5, -5, D:11) a +0 short sword the Ecumenical Temple