Dungeon Crawl Stone Soup version 0.20-a0-269-g17f5411 (webtiles) character file. 0 Herrn the Digger (level 1, 15/15 HPs) Began as a Formicid Wanderer on Dec 7, 2016. Quit the game on level 1 of the Dungeon on Dec 8, 2016. The game lasted 00:00:32 (11 turns). Herrn the Digger (Formicid Wanderer) Turns: 11, Time: 00:00:33 Health: 15/15 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 3 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Gourm . b - +0 ring mail rNeg . . . Faith . e - +0 buckler (curse) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 ring mail (worn) e - a cursed +0 buckler (worn) Potions c - a potion of lignification Books a - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 2.0 Maces & Flails + Level 1.2 Shields + Level 1.1 Spellcasting Level 4.8 Earth Magic Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Okay, then. Unknown command. e - a glowing buckler You don't know any spells. Unknown command. Unknown command. You start putting on your armour. You continue putting on your glowing buckler. x4 You finish putting on your cursed +0 buckler. Oops, that feels deathly cold. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Welcome back, Herrn the Formicid Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### # .# .... .#####.. { ..... ..... { ..#..#####..## ....#....?#..## ...#.......#@.# #....<....#....... ...#.......#..##.... ....#.....#...# .#. #....#####..#.# ##... .##.# ### ## .# .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Geomancy, a +0 ring mail, a potion of lignification, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 11 | D:1 | Upgraded the game from 0.20-a0-268-gb6bde61 to 0.20-a0-269-g17f5411 11 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_hexagon