Dungeon Crawl Stone Soup version 0.20-a0-945-g3bf614a (webtiles) character file. 0 Herrn the Magician (level 1, 16/16 HPs) Began as a Mummy Wanderer on Apr 2, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). Herrn the Magician (Mummy Wanderer) Turns: 0, Time: 00:00:04 Health: 16/16 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire x . . SeeInvis . b - +0 hand crossbow rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) Missiles c - 21 bolts (quivered) Armour e - a +0 robe (worn) Scrolls d - a scroll of teleportation Books a - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 2.0 Fighting + Level 1.0 Crossbows + Level 1.5 Armour Level 1.5 Shields + Level 2.6 Spellcasting Level 1.0 Summonings You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Herrn the Mummy Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ## #≈ ≈# #≈##≈# #≈≈≈≈# #@≈+ #≈≈# ##≈# ≈# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Callings, a +0 hand crossbow, 21 bolts, a scroll of teleportation, a +0 robe 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Vault maps used: D:1: ncdulo_wetmaze