Dungeon Crawl Stone Soup version 0.20-a0-958-g783e32d (webtiles) character file. 0 Herrn the Cudgeler (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 6, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (3 turns). Herrn the Cudgeler (Formicid Wanderer) Turns: 3, Time: 00:00:07 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis + b - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 mace (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of random uselessness {unknown} Potions c - a potion of curing Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles f - a bread ration Skills: + Level 3.0 Maces & Flails + Level 2.1 Armour + Level 1.2 Stealth + Level 2.1 Spellcasting Level 1.0 Necromancy Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Herrn the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. e - a scroll labeled QIM WELOSKAWK Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ #>............... #.(............≈≈ #.(....≈≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. #≈≈≈≈≈≈..@....... #≈≈≈≈........?..≈ #≈≈...<.%.....≈≈ ####.......≈≈≈≈. ####≈≈≈≈≈≈≈.. ≈≈≈≈≈≈.... ######.... ##.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Necromancy, a +0 mace, a potion of curing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_chase, evilmike_ruin_ashenzari