Dungeon Crawl Stone Soup version 0.20-a0-958-g783e32d (webtiles) character file. 0 Herrn the Changer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Apr 6, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). Herrn the Changer (Formicid Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour c - a +0 ring mail (worn) Books b - the Compendium of Combat Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 Comestibles d - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Axes + Level 1.0 Throwing + Level 3.2 Armour Level 3.2 Transmutations Level 1.1 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Herrn the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 16 arrows and 11 gold pieces. Found a staircase leading out of the dungeon. Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##..####. #@....... #(....... ##.$##### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +2 hand axe, the Compendium of Combat Magic, a +0 ring mail, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Identified the Compendium of Combat Magic 0 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_wavy_path, minmay_door_square