Dungeon Crawl Stone Soup version 0.20-a0-1026-gc3ddcbd (webtiles) character file. 0 Herrn the Changer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 20, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (7 turns). Herrn the Changer (Formicid Wanderer) Turns: 7, Time: 00:00:18 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit + (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ h - amulet of guardian spirit Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) f - a +0 dagger Armour d - a +0 robe (worn) Jewellery h - an amulet of guardian spirit (around neck) Books a - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 b - Jifoah's Disquisition on Calling Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - the Disquisition on Stolen Souls Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles g - a bread ration Skills: + Level 2.4 Stealth + Level 2.1 Spellcasting Level 1.0 Conjurations Level 1.2 Hexes Level 3.2 Transmutations Level 1.3 Poison Magic You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Herrn the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. h - a dented emerald amulet You feel your power drawn to a protective spirit. h - an amulet of guardian spirit (around neck) Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.# # ##.####.####.#### ......%.?........ .........<....... ................. #.####.####.#### ##.## # #...# #@⌠.# #...# ##.## ... #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Changes, Jifoah's Disquisition on Calling, the Disquisition on Stolen Souls, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, serial_glass, glass_columns_a, glass_columns_a, minmay_misc_feat_cross, patterned_corridor