Dungeon Crawl Stone Soup version 0.20-a0-1026-gc3ddcbd (webtiles) character file. 0 Herrn the Skirmisher (level 1, 0/17 (18) HPs) Began as a Formicid Wanderer on Apr 20, 2017. Succumbed to poison (dark miasma) ... on level 1 of the Dungeon. The game lasted 00:00:44 (14 turns). Herrn the Skirmisher (Formicid Wanderer) Turns: 14, Time: 00:00:45 HP: 0/17 (18) AC: 2 Str: 14 XL: 1 Next: 0% MP: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + c - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -11) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour d - a +0 robe (worn) Wands a - a wand of flame (15/48) Books b - Sif Muna's Volume of Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Throw Frost Conjuration/Ice 2 Comestibles f - a bread ration Skills: + Level 3.2 Fighting + Level 1.0 Throwing + Level 1.7 Dodging - Level 1.1 Spellcasting Level 1.0 Translocations Level 1.0 Fire Magic - Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in dark miasma. You are lethally poisoned! You feel your flesh rotting away! You feel sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a staircase leading out of the dungeon here. * * * LOW HITPOINT WARNING * * * You feel sick. Found a river rat skeleton. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##§§≈≈#.#≈§≈§## #§§§§≈#[#§§§§§# #§§#≈§..#§≈#§§# #§§§§§#.#§§§§§# #§§§§§#<#≈§§§§# #§§§§§#.#÷§§§§# #§§§§§#.#§≈§§§# #§§#§≈#.#§§#§≈# #§§§§§#@#≈≈≈≈§# ##§§§§#+#%≈≈≈## ###### ##### { There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a wand of flame (15/48), Sif Muna's Volume of Conjuration, a +0 spear, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 14 | D:1 | Succumbed to poison (dark miasma) Vault maps used: D:1: saegor_arrival_miasma Action || total -------------------------++------- Abil: Dig || 1