Dungeon Crawl Stone Soup version 0.20-a0-1033-g05abe66 (webtiles) character file. 0 Herrn the Magician (level 1, 18/18 HPs) Began as a Formicid Wanderer on Apr 21, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (9 turns). Herrn the Magician (Formicid Wanderer) Turns: 9, Time: 00:00:12 Health: 18/18 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . SeeInvis + a - +2 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour d - a +0 robe (worn) Books b - the Tome of Battle Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Conjure Flame Conjuration/Fire 3 c - the Guide on Dislocation Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 Comestibles f - a bread ration Skills: + Level 3.2 Fighting Level 2.4 Shields + Level 3.2 Spellcasting Level 1.7 Conjurations You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a scroll labeled HENUNW EQEG. Attack whom? Press: ? - help, Dir - move target cursor, f - you Okay, then. Unknown command. A frilled lizard comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##<## ###...# ##.....# ###.....## ##.......## ###.........## ##............# #.....@.##8..## #.#....8##...# #..........# ............# #.....?.....## #.#........## #.##.....### # ##l..## You could see a frilled lizard (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +2 spear, the Tome of Battle Magic, the Guide on Dislocation, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 9 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_cavern_d