Dungeon Crawl Stone Soup version 0.20-a0-1036-g4d371cd (webtiles) character file. 0 Herrn the Skirmisher (level 1, 21/21 HPs) Began as a Formicid Wanderer on Apr 22, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Herrn the Skirmisher (Formicid Wanderer) Turns: 0, Time: 00:00:02 Health: 21/21 AC: 5 Str: 18 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis + b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) d - a +0 hand crossbow Missiles a - 2 curare-tipped needles (quivered) e - 21 bolts Armour c - a +0 ring mail (worn) Comestibles f - a bread ration Skills: + Level 5.4 Fighting + Level 1.0 Crossbows + Level 1.0 Throwing + Level 2.1 Armour + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Herrn the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ...### ......# ⌠...... ...⌠...## ........# ....⌠...# .≈.....@# ..(.⌠...# .....$..# ...⌠...## ⌠...... .?..?.# ...### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: 2 curare-tipped needles, a +2 blowgun, a +0 ring mail, a +0 hand crossbow, 21 bolts, a bread ration 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, roderic_nine_men_s_morris