Dungeon Crawl Stone Soup version 0.20-a0-1040-gfd09691 (webtiles) character file. 0 Herrn the Grave Robber (level 1, 16/16 HPs) Began as a Formicid Wanderer on Apr 23, 2017. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Herrn the Grave Robber (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 16/16 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 13 God: Gold: 0 SH: 7 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . a - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 shield (worn) d - a +0 robe (worn) Potions c - a potion of curing Books b - the Grimoire of Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 Comestibles f - a bread ration Skills: + Level 2.1 Fighting + Level 1.0 Throwing + Level 1.2 Shields + Level 1.0 Unarmed Combat + Level 2.1 Spellcasting Level 3.0 Necromancy You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Herrn the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labeled DEUD LALEOLOXO. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ##.## ## ..####...####.. ....#..≈..#.... ..≈....≈....≈.. ...≈..≈≈≈..≈... ....≈≈≈≈≈≈≈.... ..≈≈≈≈...≈≈≈≈.. ≈≈≈≈≈..@..≈≈≈≈≈ ..≈≈≈≈...≈≈≈≈?. ....≈≈≈≈≈≈≈.... ...≈..≈≈≈..≈... ..≈....≈....≈.. ....#..≈..#.... ..####...####.. ## ##.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +0 shield, the Grimoire of Envenoming, a potion of curing, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: eino_arrival_water_star, minmay_tetromino_i4