Dungeon Crawl Stone Soup version 0.21-a0-213-gae198ad (webtiles) character file. 1 Herrn the Chiller (level 1, 13/13 HPs) Began as a Formicid Wanderer on Aug 22, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (254 turns). Herrn the Chiller (Formicid Wanderer) Turns: 254, Time: 00:00:21 Health: 13/13 AC: 2 Str: 17 XL: 1 Next: 22% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Potions g - a potion of heal wounds {unknown} Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - the Tome of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - the Compendium of Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 Comestibles f - a bread ration Skills: + Level 2.0 Maces & Flails + Level 1.0 Throwing + Level 1.1 Armour + Level 1.4 Stealth + Level 1.1 Spellcasting Level 4.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. HP restored. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A rat comes into view. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.###### #.# #.# #.########### #...........# #...........# ##...........# #.)..........# #......@.....# #..............# ..##......?....# #.. #............. ≈≈ ............... ≈≈..########.... ≈P≈. ..g. ≈P .r. You could see a hobgoblin and a rat (wandering). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Minor Magic, the Tome of Poisoning, the Compendium of Ice, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 254 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_refuge, chequers_big_river Action || total -------------------------++------- Melee: Club || 4 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 254 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 254 +---------+---------+-------+---------+---------+-------+---------