Herrn Level 1 of the Dungeon (0, 0, D:1) 13 stones (12, -18, D:1) a +0 whip (12, -11, D:1) a +0 spear (12, 0, D:1) a +0 mace (14, -17, D:1) a +0 club a +0 dagger (19, -26, D:1) 25 stones (30, 10, D:1) 17 arrows (31, -28, D:1) a +0 ring mail (35, -23, D:1) 21 stones (38, -7, D:1) 10 bolts (41, -26, D:1) a +0 short sword (42, -14, D:1) a +0 club (47, -4, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 20, D:2) a stone (4, 20, D:2) a +0 club a +0 club a +0 club a cursed -2 club a +0 club (5, 20, D:2) a +0 hunting sling 12 stones (5, 21, D:2) a +0 club (8, -4, D:2) a +0 chain mail (9, 5, D:2) 14 stones (11, 5, D:2) 23 stones (29, 16, D:2) 18 stones (35, 4, D:2) 24 sling bullets (35, 14, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 18 arrows (0, 36, D:3) a +0 mace (1, 45, D:3) a +0 short sword (7, 24, D:3) a +0 dagger a cursed +0 ring mail (8, 25, D:3) a stone (27, 32, D:3) a +0 dagger a +0 flail (28, 42, D:3) a +0 dagger (47, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 club (1, 2, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger (7, -1, D:4) 13 poisoned needles (13, 16, D:4) a +0 flail (31, 30, D:4) a +0 hunting sling (35, 3, D:4) a +0 giant club (36, 41, D:4) 12 arrows (43, 11, D:4) a +0 spear (51, 8, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Poynk's Weapon Emporium 19 stones (20 gold) a +0 spear (33 gold) the +3 sling "Punk" {acid, rCorr} (716 gold) It protects you from acid and corrosion. a +0 hand axe (33 gold) a +3 blowgun (214 gold) a +0 long sword (38 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) a +0 falchion (33 gold) 10 stones (11 gold) a +0 long sword (38 gold) (0, 0, D:5) 20 bolts (5, 13, D:5) a +2 quarterstaff of chaos a +0 cloak (6, 10, D:5) a +0 mace (7, 5, D:5) a +0 hunting sling (12, 1, D:5) 22 arrows (20, -16, D:5) a +0 mace (20, 7, D:5) a +0 trident (20, 9, D:5) a scroll of teleportation (27, -32, D:5) a +0 ring mail (33, -7, D:5) 26 sling bullets (34, -4, D:5) a +0 hand axe (35, -18, D:5) a +0 trident (36, -32, D:5) a cursed +0 leather armour a +0 dagger (38, -12, D:5) a +0 leather armour (45, -22, D:5) 17 stones (49, 13, D:5) 18 stones (50, -7, D:5) 15 stones (51, 2, D:5) 17 arrows (52, -21, D:5) 2 scrolls of teleportation (56, -12, D:5) a +0 club (58, -13, D:5) a +0 spear a +0 club a +0 spear Level 6 of the Dungeon (11, -22, D:6) a +0 plate armour (19, -15, D:6) a +0 giant club (41, -41, D:6) 15 bolts (43, -32, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, 8, D:7) a +0 trident (3, -4, D:7) 3 needles of confusion (7, 20, D:7) 30 stones (11, -2, D:7) a +2 dagger of venom a +0 robe a +0 short sword 21 stones a +0 plate armour a +0 falchion a +0 chain mail a +0 dagger a +0 robe a cursed +0 short sword a +0 robe a +3 falchion a +0 robe a +0 halberd a +0 robe (12, 23, D:7) a +0 leather armour (14, 0, D:7) a stone (15, 1, D:7) a stone (18, 24, D:7) 20 arrows (19, 31, D:7) a +0 club a +0 spear (20, 3, D:7) 17 stones (28, 15, D:7) a +0 trident (42, 8, D:7) 8 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 22 sling bullets (4, -22, D:8) a +0 scale mail (5, -1, D:8) a +0 rapier (6, -31, D:8) a +0 robe (6, -8, D:8) a +1 short sword of venom 8 tomahawks a +0 chain mail (6, -7, D:8) a +0 dagger a +0 robe a +0 whip a +0 leather armour (8, 0, D:8) a +0 club (17, -25, D:8) a +0 scale mail (18, -24, D:8) 14 arrows (19, -40, D:8) 25 sling bullets (24, -29, D:8) 27 arrows (34, -11, D:8) a +0 giant club a +0 giant club (36, -11, D:8) a +0 dagger a +0 robe (36, -9, D:8) a +0 plate armour a +0 ring mail a +0 halberd a +0 flail a +0 short sword a +0 plate armour (37, 11, D:8) a -3 ring of dexterity (41, -10, D:8) a +0 mace a +0 club a +0 leather armour a cursed +0 mace a +0 glaive a +0 plate armour (44, -22, D:8) a +0 club (50, -27, D:8) a cursed -2 blowgun Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (7, 13, D:9) 2 stones (12, 41, D:9) an uncursed amulet of faith (16, 48, D:9) 17 arrows (21, 20, D:9) a +0 dagger (28, 22, D:9) 29 stones (38, 1, D:9) 30 arrows (38, 26, D:9) a +0 giant club a +0 giant club (39, 3, D:9) 15 stones (40, 1, D:9) a +0 ring mail (40, 3, D:9) 17 bolts (40, 15, D:9) a cursed -1 quarterstaff a +0 hunting sling 24 sling bullets a +0 leather armour (41, 44, D:9) 17 poisoned needles (43, 9, D:9) a +0 giant club (50, 1, D:9) a +0 dagger a cursed +0 robe (51, 1, D:9) a +0 war axe (52, 0, D:9) a +0 leather armour (60, -2, D:9) 15 stones (62, -4, D:9) a -1 glaive a +0 hand crossbow a +2 animal skin (62, 10, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Ylittoq's Changing Room a wand of polymorph (15/24) (221 gold) a mutagenic chunk of flesh (1 gold) a book of Changes (325 gold) a wand of polymorph (10/24) (156 gold) a potion of lignification (39 gold) a wand of polymorph (10/24) (156 gold) a book of Changes (325 gold) (0, 0, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (1, -45, D:10) a +0 hunting sling (1, -33, D:10) a +0 ring mail (2, -38, D:10) 20 stones (3, -48, D:10) a +0 club (3, -43, D:10) 17 arrows (4, -17, D:10) a +0 leather armour (5, -42, D:10) a scroll of teleportation (5, -40, D:10) 17 stones (6, -8, D:10) 22 arrows (8, -22, D:10) 6 stones (17, -47, D:10) a +0 trident (17, -46, D:10) a +0 leather armour (18, -38, D:10) a +0 giant spiked club a +0 giant club (18, -35, D:10) a +0 giant club a cursed -1 giant club (18, -34, D:10) 20 bolts (19, -38, D:10) a +0 giant club Level 11 of the Dungeon (10, 17, D:11) a book of Necromancy (11, 41, D:11) 18 arrows a +0 shortbow (12, 29, D:11) 17 arrows (12, 42, D:11) a +0 giant club (13, 1, D:11) a +0 giant spiked club (13, 37, D:11) a +0 chain mail a +0 scimitar (13, 38, D:11) 21 arrows a +0 shortbow (13, 39, D:11) an arrow (14, 37, D:11) a +0 shortbow a +0 shortbow 38 arrows (14, 38, D:11) 6 arrows a +0 trident (14, 39, D:11) an arrow (14, 44, D:11) an arrow (15, 20, D:11) a +0 robe (21, 34, D:11) a +4 plate armour a wand of flame (35/48) a wand of flame (14/48) a +1 flail of draining a +1 whip of electrocution (23, 13, D:11) a cursed +0 ring mail a +0 hand axe (23, 14, D:11) a +0 chain mail a +0 hand axe a +0 club a +0 dagger (23, 15, D:11) a +0 leather armour a +0 flail (23, 24, D:11) a +0 chain mail (24, 13, D:11) a tomahawk (24, 14, D:11) a +0 leather armour a +0 short sword a +0 club a +0 dagger a +0 robe (24, 15, D:11) a +0 war axe a tomahawk (25, 19, D:11) a +1 scimitar of flaming (29, 34, D:11) a +0 spear (29, 42, D:11) a +0 leather armour a +0 hand axe a +2 flail of crushing (29, 43, D:11) a +0 robe a +0 dagger (29, 44, D:11) a cursed +0 giant spiked club (30, 29, D:11) 11 stones (30, 43, D:11) 3 tomahawks (31, 20, D:11) a scroll of teleportation (33, 43, D:11) a tomahawk (33, 44, D:11) a tomahawk (40, 23, D:11) a +0 robe a +0 dagger (40, 27, D:11) a +2 cloak a +2 cloak a +0 great mace a +0 giant spiked club (42, 8, D:11) a +0 pair of boots (46, 0, D:11) 20 stones Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (19, -10, D:12) a cursed +0 trident (23, -8, D:12) 15 bolts (25, -15, D:12) an uncursed ring of flight (35, 0, D:12) a lamp of fire (38, -11, D:12) a scroll of random uselessness (41, 25, D:12) 21 arrows (45, -11, D:12) a +0 short sword (46, 32, D:12) 23 stones (51, 12, D:12) a cursed +0 club a +0 whip a +0 short sword 6 stones (51, 31, D:12) 17 stones (52, 12, D:12) a stone (52, 13, D:12) a stone (53, 12, D:12) a +0 dagger of venom a +0 robe (53, 14, D:12) a +0 dagger a cursed +0 robe 2 stones (53, 16, D:12) a stone a +0 giant club a +0 giant club (53, 17, D:12) a stone (53, 18, D:12) a stone (54, -12, D:12) a +0 leather armour (62, -15, D:12) 28 stones (63, 34, D:12) a scroll of teleportation Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (1, 2, D:13) a wand of paralysis (19/24) (5, -13, D:13) a +0 mace (8, 27, D:13) a wand of flame (30/48) (15, 8, D:13) a +0 mace a +0 falchion (16, 8, D:13) a +0 short sword (16, 9, D:13) a +0 dagger a +0 robe (19, 25, D:13) a scroll of random uselessness (20, -3, D:13) a +0 cloak (21, 21, D:13) a +0 battleaxe (25, 21, D:13) a +0 longbow (31, 21, D:13) a +0 hunting sling (32, 5, D:13) a +0 antimagic trident (32, 12, D:13) a potion of haste (33, 26, D:13) 22 arrows (41, 10, D:13) a +0 long sword a +0 plate armour (45, 0, D:13) a +2 dagger of venom a +0 robe a +0 whip (45, 1, D:13) a +0 dagger a +0 robe (46, 0, D:13) a +0 hand axe (46, 5, D:13) a +0 chain mail (47, -1, D:13) a +0 flail (49, 4, D:13) a +0 leather armour (50, -15, D:13) a +0 shortbow 14 arrows (52, 21, D:13) a +0 robe (54, -11, D:13) a +0 shortbow a +0 shortbow a +0 shortbow 54 arrows (55, -15, D:13) 3 arrows (55, -14, D:13) an arrow (56, -8, D:13) an arrow (57, -13, D:13) a +0 shortbow 17 arrows (57, 15, D:13) a +0 pair of gloves (59, -11, D:13) an arrow Level 14 of the Dungeon [Shop] Ysipeh's Jewellery Shop a +2 ring of protection (130 gold) the amulet "Rubin" {Gourm rElec MR+ Str+4 Dex+2} (808 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Forget-Me-Not" {Dex+2 SInv} (340 gold) [ring of see invisible] It affects your dexterity (+2). It lets you see invisible. an uncursed amulet of guardian spirit (390 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of fire (325 gold) an uncursed amulet of guardian spirit (390 gold) (0, 0, D:14) an arrow (2, 3, D:14) a +2 robe of cold resistance (2, 4, D:14) a +2 longbow of flaming 15 arrows a +2 centaur barding of stealth (5, -4, D:14) a +0 ring mail (6, 1, D:14) 5 javelins (10, 6, D:14) a +0 ring mail (12, -13, D:14) an uncursed amulet of magic regeneration (18, -1, D:14) a +6 lajatang of speed a +0 robe (24, -2, D:14) 18 bolts (27, 14, D:14) a wand of disintegration (6/24) a +0 plate armour (29, -5, D:14) a +0 dire flail (31, 15, D:14) a +0 hunting sling (32, 12, D:14) a +1 long sword of flaming (32, 13, D:14) a cursed -1 giant spiked club (32, 15, D:14) a +0 scale mail (32, 18, D:14) a +0 robe a +0 club (33, 15, D:14) a phial of floods (34, 26, D:14) a +0 leather armour (39, 12, D:14) 29 arrows a +0 longbow (41, 1, D:14) a curare-tipped needle (44, 3, D:14) a +0 blowgun a +4 dagger of distortion 6 curare-tipped needles (46, -3, D:14) a +0 hand axe (46, 4, D:14) 3 stones (47, 3, D:14) a stone (48, 15, D:14) a cursed +0 giant spiked club a +0 giant club (49, -1, D:14) a +0 dagger (49, 0, D:14) a curare-tipped needle a +0 pair of gloves (49, 22, D:14) 20 arrows a +0 shortbow (50, -1, D:14) a stone a +0 dagger a +0 club (50, 0, D:14) a +0 whip 5 stones (50, 23, D:14) 2 arrows (51, -1, D:14) 3 curare-tipped needles a +0 blowgun (51, 19, D:14) an uncursed ring of fire 5 potions of degeneration (52, 20, D:14) a +0 robe (54, 7, D:14) a +0 plate armour (60, -2, D:14) a +2 morningstar of draining (60, 1, D:14) a +1 quarterstaff of distortion a +0 halberd of electrocution Level 15 of the Dungeon (0, 0, D:15) 23 stones (8, 3, D:15) a +0 buckler (9, -24, D:15) a +0 long sword (9, -16, D:15) a cursed -2 pair of gloves (11, -2, D:15) a +0 shortbow 13 arrows (13, -15, D:15) a +0 glaive of freezing (19, -34, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 scale mail a +0 war axe a +0 falchion a +0 leather armour a +0 hand axe a +0 plate armour a +0 club (1, 7, Orc:1) a +0 plate armour a +4 hand axe (1, 8, Orc:1) a cursed +0 robe a +0 dagger (3, 8, Orc:1) a +0 flail (12, 23, Orc:1) a tomahawk of returning (14, 24, Orc:1) a tomahawk of returning (14, 25, Orc:1) a +0 club (14, 27, Orc:1) a +0 leather armour a +0 whip (15, 24, Orc:1) 2 tomahawks of returning (15, 26, Orc:1) 2 tomahawks of returning (15, 27, Orc:1) a +0 leather armour (15, 28, Orc:1) a +0 club (16, 25, Orc:1) 5 tomahawks of returning (16, 26, Orc:1) 4 tomahawks of returning (17, 30, Orc:1) a +0 giant club (22, 35, Orc:1) a +0 dagger a +0 robe (23, 34, Orc:1) a +0 war axe (23, 35, Orc:1) a +0 short sword a +0 dagger of speed a +0 robe a +0 hand axe a +0 dagger a +0 leather armour (23, 36, Orc:1) a +0 glaive a +0 chain mail (24, 34, Orc:1) a +0 falchion a +0 club a cursed +0 ring mail a +0 mace a +0 leather armour a +0 hand axe of flaming a +0 ring mail (24, 35, Orc:1) a +0 whip a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 whip a +0 leather armour (25, 35, Orc:1) a +0 trident a +0 ring mail (44, -2, Orc:1) a +0 mace a +0 leather armour (45, -4, Orc:1) a cursed -1 whip (45, -2, Orc:1) a +0 club a +0 dagger of venom a +0 robe a +0 leather armour a +0 short sword a +0 chain mail (46, -3, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Rynawk's Weapon Shop a +0 whip (35 gold) a +0 scythe (42 gold) a throwing net (42 gold) a +3 scimitar of holy wrath (338 gold) the +5 scythe "Finisher" {speed, Str+3} (662 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). 19 stones (26 gold) a +0 rapier (56 gold) a +2 quarterstaff of protection (235 gold) a +0 spear (42 gold) a +0 halberd (56 gold) a +0 trident (49 gold) [Shop] Hahuem's Armour Shop a +1 leather armour of poison resistance (132 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 scale mail of cold resistance (132 gold) a cursed +0 chain mail (42 gold) a +3 scale mail of magic resistance (312 gold) a +2 helmet of see invisible (258 gold) [Shop] Xuwkaufa's Assorted Antiques a Young Poisoner's Handbook (1240 gold) a potion of flight (93 gold) a wand of random effects (12/48) (217 gold) the +2 robe of the Gloaming {+Fly rElec rPois Dex-2} (830 gold) It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It lets you fly. a +4 mace of draining (849 gold) a +0 plate armour (713 gold) a +0 plate armour (713 gold) a +0 spear (93 gold) a +5 amulet of reflection (1277 gold) a scroll of remove curse (93 gold) [Shop] Zikh's Antique Weapon Shoppe a cursed -1 falchion (2 gold) a +0 shortbow (87 gold) a +3 vampiric demon trident (1798 gold) a +0 morningstar (116 gold) the +8 long sword "Xohuymex" {slice, Str+5 Int+2 SInv} (2061 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+2). It lets you see invisible. a +4 spear of piercing (768 gold) a +1 scimitar of flaming (411 gold) the cursed +3 hunting sling of the Eel {velocity, rF- Str+6} (777 gold) Any stone fired from it inflicts extra damage. It affects your strength (+6). It makes you vulnerable to fire. It has a curse placed upon it. a +0 short sword of venom (162 gold) a +0 mace (87 gold) a +0 morningstar (116 gold) (0, 0, Orc:2) a +0 giant spiked club (0, 7, Orc:2) a +0 hand axe a +0 chain mail (1, 7, Orc:2) a +0 short sword a +0 leather armour (4, 14, Orc:2) a +0 dagger of freezing (5, 12, Orc:2) a +0 trident (5, 13, Orc:2) a +0 whip a +0 dagger a +0 chain mail a +0 flail (5, 14, Orc:2) a +0 robe a +0 dagger a cursed +0 flail (6, 13, Orc:2) a +0 giant club a +0 giant club (6, 14, Orc:2) a stone (6, 15, Orc:2) a +0 plate armour a +0 glaive (7, 13, Orc:2) a stone a +0 whip (7, 14, Orc:2) a +0 trident (9, 10, Orc:2) 4 stones (16, 3, Orc:2) a +0 club a +0 hunting sling 14 stones (37, 21, Orc:2) a +0 dagger a +0 robe (38, 18, Orc:2) a +0 club (39, -4, Orc:2) a +0 club a +2 ring mail of cold resistance (40, 21, Orc:2) a +0 dagger a +0 robe (42, 23, Orc:2) a +0 glaive a +0 plate armour (45, 6, Orc:2) a +0 giant spiked club (46, 27, Orc:2) a +0 flail a +0 plate armour a +0 dire flail a +0 dire flail a +0 plate armour a cursed -2 dagger a +0 robe of cold resistance a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 bardiche a +0 dagger a +0 robe a +0 dagger of electrocution a +0 robe a +0 glaive a +0 plate armour a +0 scimitar a +0 plate armour a +0 long sword a +0 scimitar a +0 dagger a +0 robe a +0 broad axe a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 chain mail a +0 dagger a +0 scale mail a +0 halberd a +0 plate armour (47, 26, Orc:2) a +0 battleaxe Level 1 of the Lair of Beasts (5, 7, Lair:1) 26 stones (8, 10, Lair:1) a potion of haste (10, 2, Lair:1) a +0 scimitar (15, -29, Lair:1) a +0 short sword (15, 3, Lair:1) a +0 whip (19, 8, Lair:1) 11 poisoned needles (26, -15, Lair:1) a +0 blowgun (30, -30, Lair:1) a Young Poisoner's Handbook a book of Conjurations (30, -10, Lair:1) 11 arrows (31, 1, Lair:1) 26 stones (33, 9, Lair:1) 14 stones (36, -15, Lair:1) a +0 robe a +4 scimitar of flaming (42, -11, Lair:1) 4 javelins (43, -5, Lair:1) an uncursed ring of protection from fire Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (2, 42, Lair:2) 23 stones (16, 29, Lair:2) 13 sling bullets (21, 34, Lair:2) a +0 hand axe (24, 18, Lair:2) 14 arrows a +0 shortbow (24, 21, Lair:2) an arrow (24, 23, Lair:2) 2 arrows (24, 24, Lair:2) 2 arrows a potion of brilliance an uncursed ring of flight an uncursed ring of magical power (28, 20, Lair:2) 2 arrows (29, 18, Lair:2) 21 arrows a +0 shortbow (33, 38, Lair:2) a +0 chain mail (39, 41, Lair:2) a +1 pair of boots (40, 16, Lair:2) 11 arrows (42, 6, Lair:2) a +0 quarterstaff (46, -6, Lair:2) a +0 war axe (50, 23, Lair:2) a potion of degeneration (65, 1, Lair:2) a +2 dagger of venom (66, 38, Lair:2) a potion of haste Level 3 of the Lair of Beasts (4, -23, Lair:3) a +0 pair of boots (4, -1, Lair:3) a wand of digging (14/24) (22, 9, Lair:3) a +0 long sword (25, -29, Lair:3) 15 stones (45, -2, Lair:3) a steel javelin (47, -6, Lair:3) a +6 halberd 3 steel javelins a +0 chain mail (50, 29, Lair:3) a +0 ring mail (64, -2, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (4, 22, Lair:4) a wand of polymorph (11/24) (11, 16, Lair:4) a +0 spear (12, 8, Lair:4) a +0 mace (21, 26, Lair:4) a +2 chain mail of cold resistance (23, 18, Lair:4) a +0 buckler (26, 7, Lair:4) a crystal ball of energy (35, 15, Lair:4) a +0 short sword (37, 4, Lair:4) a cursed +0 glaive a +0 robe (38, 2, Lair:4) a +0 trident a +0 robe (38, 3, Lair:4) a +0 scimitar a +0 robe (38, 4, Lair:4) a +0 war axe (40, -1, Lair:4) a +3 trident a +2 robe of positive energy (42, 20, Lair:4) a +0 falchion (48, -11, Lair:4) a +0 ring mail (49, 13, Lair:4) a +0 dire flail (51, 19, Lair:4) 2 potions of degeneration (61, -10, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 large rocks (4, 6, Lair:5) a +0 long sword (5, 20, Lair:5) 19 stones (15, 28, Lair:5) a wand of enslavement (18/24) (18, 8, Lair:5) a potion of ambrosia (18, 39, Lair:5) a +0 club (31, 36, Lair:5) 18 stones (41, 4, Lair:5) a +0 long sword (42, 21, Lair:5) a +2 mace of crushing (45, 26, Lair:5) an uncursed ring of magical power (46, 25, Lair:5) a +0 broad axe of freezing (48, 18, Lair:5) a potion of ambrosia 2 potions of flight 2 potions of brilliance (53, 37, Lair:5) a +0 club (57, 24, Lair:5) 19 stones (59, 9, Lair:5) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (63, 24, Lair:5) 7 arrows (64, 16, Lair:5) a +0 club Level 6 of the Lair of Beasts (12, -2, Lair:6) the +6 battleaxe of Discomfort {freeze, *Corrode rElec Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It may corrode you when you take damage. (13, 34, Lair:6) a +0 hunting sling (16, 29, Lair:6) a wand of flame (11/48) (18, -8, Lair:6) a cursed +0 scale mail (19, 37, Lair:6) a +0 scale mail (24, 21, Lair:6) a scroll of teleportation (30, -13, Lair:6) an uncursed amulet of harm (30, 20, Lair:6) a +0 war axe (31, 27, Lair:6) a +0 battleaxe of electrocution (33, -9, Lair:6) a potion of haste (37, 25, Lair:6) a +0 scale mail (42, -6, Lair:6) a wand of paralysis (9/24) (46, 9, Lair:6) a +4 ring mail of cold resistance (47, 9, Lair:6) a +0 leather armour (47, 10, Lair:6) a phial of floods (47, 11, Lair:6) a scroll of noise (48, 9, Lair:6) a potion of haste (55, 38, Lair:6) a +1 vampiric battleaxe the +2 broad axe of Pandemonium {chop, Str-5 Int+5 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+5). It affects your dexterity (+3). a +3 battleaxe (60, -10, Lair:6) a +0 scimitar (60, 23, Lair:6) a +0 cloak (64, 15, Lair:6) a +0 shield Level 1 of the Snake Pit (0, 0, Snake:1) a shock serpent corpse (3, -1, Snake:1) an uncursed staff of wizardry (16, -1, Snake:1) a potion of degeneration (17, -8, Snake:1) a +0 scale mail (18, 4, Snake:1) a potion of brilliance (20, 5, Snake:1) a +0 plate armour (22, -1, Snake:1) an arrow (23, 1, Snake:1) a +0 battleaxe a naga corpse (24, -3, Snake:1) a +3 morningstar a +0 shortbow a naga corpse (24, -2, Snake:1) 2 arrows (25, 4, Snake:1) a +0 vampiric trident a +0 chain mail a +0 large shield (25, 8, Snake:1) a +0 trident a +0 robe a naga corpse (26, -7, Snake:1) a +0 rapier (30, 18, Snake:1) a black mamba corpse (33, 13, Snake:1) a +0 robe (36, 24, Snake:1) 27 stones (37, 20, Snake:1) a black mamba corpse