Dungeon Crawl Stone Soup version 0.21-a0-229-g3587535 (webtiles) character file. 0 Herrn the Gusty (level 1, 13/13 HPs) Began as a Barachi Wanderer on Sept 1, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Herrn the Gusty (Barachi Wanderer) Turns: 0, Time: 00:00:09 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 b - Plog's Guide on Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 Comestibles f - a bread ration Skills: Level 2.1 Shields + Level 3.2 Spellcasting Level 1.1 Fire Magic Level 4.3 Air Magic You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, Herrn the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈..@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a book of Minor Magic, Plog's Guide on Transmigration, a potion of lignification, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Vault maps used: D:1: zaba_arrival_water, minivault_4, minmay_pentomino_q4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------