Herrn Level 1 of the Dungeon (0, 0, D:1) 23 stones (1, 7, D:1) a +0 club (3, -28, D:1) a cursed -1 hunting sling (3, -25, D:1) a +0 scale mail (12, -3, D:1) 9 gold pieces (12, 16, D:1) 5 tomahawks (15, 13, D:1) 29 arrows (25, -8, D:1) a +0 club (27, 5, D:1) a +1 dagger of distortion (27, 8, D:1) a +0 spear (33, -3, D:1) a +0 club (38, 9, D:1) 15 stones (40, 8, D:1) a +0 short sword (41, -28, D:1) 12 stones (48, -30, D:1) 15 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -29, D:2) a +0 rapier (2, -35, D:2) a +0 club (5, -22, D:2) 12 bolts (11, -11, D:2) a +0 club (14, -37, D:2) 15 bolts (17, 6, D:2) a +0 club a +0 robe (23, -25, D:2) a +0 short sword (24, 1, D:2) a +0 club (25, -22, D:2) a +0 falchion (27, -6, D:2) a +0 club (28, -22, D:2) a +0 robe (32, -47, D:2) a +0 club (32, -46, D:2) a +0 club (32, -45, D:2) a +0 club a +0 halberd (41, -46, D:2) a +0 whip (41, -22, D:2) a cursed -3 club (48, -1, D:2) a +0 spear (51, -2, D:2) a +0 club (59, -9, D:2) a +0 short sword Level 3 of the Dungeon (2, 0, D:3) a +3 dagger of venom a +0 leather armour (8, -4, D:3) a +0 spear (10, -2, D:3) a +0 giant club (11, -1, D:3) a +0 leather armour a +0 falchion (12, 0, D:3) a +0 chain mail a +0 short sword (15, -6, D:3) a +0 club (26, 16, D:3) a +0 dagger (29, 5, D:3) a +0 halberd a +0 war axe (31, -18, D:3) a +0 club (34, -2, D:3) a +0 flail (36, 2, D:3) a +0 dagger (37, -7, D:3) a steel tomahawk (37, -6, D:3) a +2 short sword of venom a +0 scale mail (38, -4, D:3) 2 steel tomahawks a +0 hand axe (39, -1, D:3) a +0 flail a tomahawk (39, 3, D:3) a throwing net (40, -2, D:3) a cursed -3 dagger a +0 chain mail (40, -1, D:3) 23 stones a +0 club (41, -4, D:3) a +0 leather armour a +0 dagger (42, -5, D:3) a stone (46, -8, D:3) a +0 club (47, -8, D:3) 16 stones a +0 club a +0 hunting sling (48, -8, D:3) a +0 short sword a +2 dagger of freezing (49, -8, D:3) a +0 club (50, -8, D:3) a +0 club a +0 club a +0 club (51, -8, D:3) a +0 dagger a +0 club (53, -8, D:3) a stone (57, 1, D:3) 21 stones Level 4 of the Dungeon [Shop] Cuhoz's Weapon Shoppe a +0 club (12 gold) a +2 hand crossbow of freezing (219 gold) a +0 quarterstaff (48 gold) a +0 falchion (36 gold) a +0 mace (36 gold) a +0 short sword (36 gold) the +12 rapier of Wism {protect, rElec} (945 gold) It protects the one who uses it against injury (+AC on strike). It insulates you from electricity. a +2 war axe of chopping (206 gold) 19 bolts (45 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (890 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). [Shop] Gajyl's Distillery a potion of curing (36 gold) a potion of agility (48 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) 2 potions of haste (240 gold) [Shop] Qurumyurch's Gadget Shop a phial of floods (520 gold) a wand of flame (29/48) (201 gold) a wand of iceblast (9/15) (169 gold) a wand of iceblast (9/15) (169 gold) a box of beasts (260 gold) a wand of polymorph (8/24) (130 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a wand of scattershot (2/9) (234 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) (0, 0, D:4) a +0 hand axe (6, 39, D:4) a +0 dagger a +0 robe (6, 40, D:4) a +0 short sword a +0 leather armour (11, -14, D:4) a cursed +0 dagger (11, 27, D:4) 15 poisoned needles (34, 43, D:4) a +0 ring mail (43, -13, D:4) a +0 robe (45, -11, D:4) 22 arrows (45, 24, D:4) 7 stones (46, 34, D:4) a +0 robe a +0 dagger (50, 27, D:4) a +0 dagger (50, 31, D:4) a +0 ring mail a cursed -2 mace a +0 scale mail (56, 35, D:4) a +0 flail a +0 scale mail (57, 35, D:4) a +0 spear Level 5 of the Dungeon [Shop] Linlok's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +0 leather armour (28 gold) the +2 plate armour of Raf Vaklisk {*Drain rN+ SInv} (599 gold) It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. a +2 helmet of intelligence (301 gold) a +0 robe (9 gold) a +1 shield of poison resistance (189 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) (5, 1, D:5) a +0 halberd (7, -2, D:5) a +0 halberd (9, 16, D:5) a +0 trident a +0 scale mail (10, 16, D:5) a +0 club a +0 flail (11, 16, D:5) a +0 dagger a +0 robe (12, 3, D:5) an uncursed amulet of inaccuracy an uncursed ring of poison resistance a -3 hand axe a +0 hand axe (14, -3, D:5) a cursed +0 flail (16, -2, D:5) 25 arrows a +0 shortbow (17, 5, D:5) 23 arrows (19, -4, D:5) a +0 flail (20, -6, D:5) a +0 scale mail (22, -6, D:5) a +0 club a +0 ring mail (26, 7, D:5) 16 arrows (27, 25, D:5) a +0 club a +0 leather armour a +4 dagger a +0 robe a +0 dagger a cursed +0 robe (30, 40, D:5) 24 stones (36, 15, D:5) 15 arrows (36, 43, D:5) a cursed -1 hand axe a cursed +0 chain mail a +0 dagger a +0 robe a +0 flail (38, -1, D:5) a +0 robe (46, 35, D:5) a +0 short sword (46, 39, D:5) 3 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (0, 3, D:6) 6 needles of confusion (2, 20, D:6) a +0 giant club (9, 31, D:6) 6 stones (25, 1, D:6) 3 tomahawks (25, 2, D:6) a +0 dagger of pain a +0 club a +0 dagger a +0 robe (25, 6, D:6) a tomahawk (26, 5, D:6) a tomahawk (33, -2, D:6) 22 sling bullets (34, 13, D:6) a +0 trident a +0 robe (37, -9, D:6) 13 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 whip (7, -2, D:7) a leopard gecko corpse (15, -5, D:7) a +0 hand axe (27, -5, D:7) a cursed -3 club (28, -6, D:7) a +3 leather armour a +0 leather armour (28, 1, D:7) a +0 morningstar (28, 2, D:7) a +0 spear (29, 1, D:7) a cursed -1 flail a +0 animal skin (31, -2, D:7) a +0 hand axe (31, 0, D:7) a +0 trident a +0 leather armour the Ecumenical Temple