Dungeon Crawl Stone Soup version 0.21-a0-241-g2cbab09 (webtiles) character file. 0 Herrn the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Sept 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Herrn the Skirmisher (Mummy Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire x . . SeeInvis . e - +0 blowgun rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 blowgun (weapon) Missiles b - 2 throwing nets d - 10 poisoned needles (quivered) Armour a - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Skills: + Level 2.0 Fighting Level 1.5 Short Blades Level 1.5 Crossbows + Level 1.5 Throwing + Level 1.0 Dodging + Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Herrn the Mummy Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 2 purple potions. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.### #♣.≈P# +.@≈P# #♣!≈P# #.### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herrn the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Herrn set off with: a +0 leather armour, 2 throwing nets, a scroll of teleportation, 10 poisoned needles, a +0 blowgun 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_e, minmay_misc_feat_rows Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------