Hibernaculum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -17, D:1) 19 poisoned needles (4, -2, D:1) 18 arrows (8, 2, D:1) 4 stones (8, 7, D:1) a +0 club a +0 short sword a stone (9, 9, D:1) a stone (9, 10, D:1) a stone (9, 13, D:1) a stone (13, 7, D:1) 21 stones (22, -2, D:1) a +0 short sword (29, -5, D:1) a cursed +0 spear (29, -3, D:1) a cursed -3 hand axe (31, -5, D:1) a +0 mace of crushing (31, -3, D:1) a cursed +0 falchion (33, 11, D:1) 20 sling bullets (61, -9, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, -12, D:2) 2 potions of lignification (15, -8, D:2) a +0 club (16, -36, D:2) a +0 club (23, -20, D:2) a +0 hand axe (25, -5, D:2) a +0 robe (30, -11, D:2) 15 stones (36, -42, D:2) a +0 club a +0 club (36, -40, D:2) a stone (36, -34, D:2) a +0 club (36, -33, D:2) a +0 club a cursed +0 club (37, -43, D:2) a +0 dagger a +0 animal skin (37, 2, D:2) a +0 rapier (44, -45, D:2) a +0 dagger (45, 15, D:2) a +0 robe (49, -28, D:2) an uncursed amulet of rage a +0 club (49, 2, D:2) a +0 long sword (50, -43, D:2) a +0 club (62, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (15, -6, D:3) 20 bolts (16, 9, D:3) 13 stones (16, 20, D:3) a +0 leather armour (25, 19, D:3) a +0 club (27, 27, D:3) a +0 spear (30, 27, D:3) a +0 spear (36, 21, D:3) a +0 club (37, 26, D:3) a +2 whip of venom (49, 28, D:3) a +0 dagger (53, -4, D:3) 20 bolts Level 4 of the Dungeon (0, 0, D:4) 27 stones (4, -9, D:4) a +0 robe a +0 dagger a +0 robe a +2 dagger of venom (5, -9, D:4) a +0 flail (6, -9, D:4) a +0 robe a +0 dagger (11, -8, D:4) the cursed +0 mace "Demonslayer" {crush, -Tele rPois rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (26, -22, D:4) a +0 dagger (27, -22, D:4) a +0 robe a +0 dagger (28, -17, D:4) a +0 flail (29, -20, D:4) a +0 dagger a +0 leather armour a +0 flail (32, -14, D:4) a +0 hand axe (32, 0, D:4) a +0 hand axe (32, 14, D:4) 27 stones (39, -6, D:4) a +0 dagger (48, 18, D:4) a throwing net (49, 14, D:4) a +0 flail a +0 halberd a +0 club a +0 robe a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, -10, D:5) 22 stones (8, 14, D:5) a cursed +0 ring mail (11, 15, D:5) a +0 club (11, 17, D:5) a +0 robe a cursed -1 dagger (12, 17, D:5) a +0 flail (27, 8, D:5) a +0 quarterstaff (34, -10, D:5) a +0 war axe (34, 25, D:5) a +0 scale mail a +0 leather armour (39, -5, D:5) 2 large rocks (40, 24, D:5) a cursed -2 war axe (45, 15, D:5) a +0 great sword Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 mace "Coithaq" {holy, rPois rC+} (2360 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from poison. the cursed +0 ring mail of Freedom {-Tele rPois Str+4 Stlth+} (1780 gold) It affects your strength (+4). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. the +7 ring mail "Pany" {*Corrode rElec Int+5} (5790 gold) It affects your intelligence (+5). It insulates you from electricity. It may corrode you when you take damage. the ring "Nolic" {rPois MR+ Slay+2} (4100 gold) [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your resistance to hostile enchantments. (9, -12, D:6) a +0 robe a +0 dagger (10, -12, D:6) a +0 club (13, -13, D:6) a +0 hand axe (31, -24, D:6) 7 gold pieces (32, -23, D:6) an uncursed ring of poison resistance (32, -22, D:6) 18 gold pieces (32, -21, D:6) a +0 leather armour (39, -28, D:6) a +0 hunting sling (39, -22, D:6) a +0 trident a +0 chain mail (44, -29, D:6) a +0 leather armour (44, -23, D:6) a +2 hand axe of chopping (44, -15, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 16 arrows (4, 7, D:7) 7 poisoned needles (7, -3, D:7) a +0 falchion a +0 robe a +0 battleaxe a +0 robe (9, -4, D:7) a +0 scimitar a +0 robe (9, 32, D:7) a cursed +0 robe a +0 dagger (10, 32, D:7) a +0 ring mail (11, -2, D:7) a +0 great sword a cursed +0 robe (11, 33, D:7) a +0 robe a +0 dagger (18, 52, D:7) 21 stones (19, 30, D:7) 14 arrows (19, 46, D:7) an uncursed ring of loudness (20, -8, D:7) a +3 short sword a +0 robe (21, -5, D:7) an uncursed staff of cold (23, -8, D:7) a +2 hunting sling of velocity (27, 52, D:7) a +0 robe (28, 52, D:7) a +0 helmet (31, 20, D:7) 21 bolts (31, 38, D:7) a +3 trident (46, 42, D:7) a +0 flail (47, 16, D:7) 11 stones (53, 12, D:7) the +6 scale mail "Pampa" {*Corrode rC+ MP+9 Int+4} It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It may corrode you when you take damage. (58, 19, D:7) a +0 spear (63, 24, D:7) a +0 rapier (65, 22, D:7) 22 bolts (67, 32, D:7) a +3 scale mail a +0 flail (68, 30, D:7) a +0 chain mail a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (7, -4, D:8) 13 stones (8, -14, D:8) a +0 giant club (10, -5, D:8) a +0 giant club a +0 giant club (12, -25, D:8) a +0 rapier (16, -1, D:8) a +0 giant club (17, 18, D:8) a +0 ring mail (18, -14, D:8) 11 poisoned needles (19, 20, D:8) a +0 short sword (22, 26, D:8) a +0 short sword a +0 club a +0 chain mail (26, -17, D:8) a +1 vampiric scimitar (26, -16, D:8) a +0 dagger a +0 robe 19 stones (26, -5, D:8) a +0 leather armour (27, -18, D:8) a +0 chain mail (27, -16, D:8) a wand of random effects (24) a wand of flame (24) a wand of disintegration (16) a wand of iceblast (10) a +0 troll leather armour 18 stones (32, -4, D:8) a +0 ring mail (35, -1, D:8) 4 stones a +0 dagger (35, 2, D:8) 3 arrows (35, 3, D:8) a stone (35, 4, D:8) an arrow (36, -1, D:8) 5 stones (36, 4, D:8) a +0 shortbow 25 arrows (36, 5, D:8) a +0 trident (37, -3, D:8) an arrow (38, -5, D:8) 14 arrows a +0 shortbow (40, 4, D:8) an arrow (41, -1, D:8) a +0 pair of gloves (50, 23, D:8) 4 javelins (52, 11, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (5, -26, D:9) 11 poisoned needles (11, -31, D:9) a +1 dagger of venom a +0 leather armour a wand of clouds (6) (13, -12, D:9) 2 curare-tipped needles (16, -49, D:9) 15 sling bullets (22, -33, D:9) a +0 short sword a +0 cloak (25, -33, D:9) a +0 robe a +0 hand axe (37, -21, D:9) a +0 animal skin a +0 animal skin (37, -20, D:9) a +2 whip of flaming a +0 robe (42, -2, D:9) a +0 club a +0 flail a +0 dagger a +0 robe (43, -3, D:9) a +0 mace (43, -2, D:9) a +0 club a +0 leather armour (46, 1, D:9) a wand of random effects (28) (48, -31, D:9) a wand of acid (7) (58, -38, D:9) 14 sling bullets Level 10 of the Dungeon the Ecumenical Temple