Hibernaculum Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -19, D:1) 17 stones (6, -11, D:1) a cursed -3 dagger (7, -12, D:1) a +0 dagger (10, -2, D:1) a +0 shield (15, 22, D:1) a +0 mace (16, 10, D:1) 2 stones (19, 10, D:1) a +0 club a +0 dagger a +0 club (22, -1, D:1) 17 bolts (22, 10, D:1) 3 stones (25, -14, D:1) a +0 club (34, 21, D:1) a +0 club (38, -5, D:1) a +0 robe (44, -10, D:1) a +0 hand axe (56, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 stones (0, 28, D:2) a +0 club (0, 47, D:2) a +0 robe (12, 26, D:2) 10 stones a +0 hunting sling (14, 21, D:2) a +0 whip (14, 36, D:2) a +0 spear (15, 35, D:2) a +0 spear (22, 10, D:2) a stone (24, 4, D:2) 3 stones (24, 5, D:2) 2 stones a cursed -2 short sword (24, 6, D:2) a cursed -3 club (26, 5, D:2) a stone (31, 7, D:2) 12 arrows (31, 27, D:2) 17 sling bullets (37, 37, D:2) 16 sling bullets (58, 17, D:2) 21 stones (63, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -2, D:3) a +0 short sword of flaming (2, 35, D:3) a +0 club (5, 43, D:3) a +0 chain mail (14, -1, D:3) a +0 quarterstaff (19, 29, D:3) a +0 short sword 9 stones (20, -1, D:3) a cursed -2 hand axe (22, 30, D:3) a stone (22, 31, D:3) a stone (23, 32, D:3) a stone (24, 3, D:3) a +0 dagger (25, 33, D:3) a stone (26, 34, D:3) 2 stones (27, 38, D:3) a +0 leather armour (28, 22, D:3) a +0 dagger a cursed -3 dagger a +0 club a +0 club (29, 29, D:3) a +0 hand axe (31, 20, D:3) 11 stones (34, 27, D:3) 13 stones (36, 33, D:3) a +0 hand axe a +0 ring mail (36, 34, D:3) a +0 robe a +0 mace (56, 20, D:3) a +0 hand axe (62, 8, D:3) a +0 chain mail a +0 ring mail (64, 43, D:3) 24 stones (65, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Wineh's Antique Weapon Shoppe a +0 spear (81 gold) a +0 long sword (94 gold) the +9 whip of Imbalance {holy, rElec Int+3 Dex+4} (2111 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. a +0 glaive (175 gold) a +7 quarterstaff (1107 gold) a +0 hunting sling (40 gold) the +8 short sword of Ditrey {flame, rElec} (1603 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. a +0 dagger (54 gold) a +0 great sword (175 gold) a +0 war axe (94 gold) the +4 morningstar of the Lamprey {crush, rF+ rN+} (1193 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. a +1 long sword of slicing (329 gold) a +0 hand axe (81 gold) (0, 0, D:4) a stone (2, -30, D:4) a +0 falchion (6, -5, D:4) a stone (6, -1, D:4) a +0 war axe a stone (8, -3, D:4) a stone (9, -8, D:4) a +0 leather armour a +0 short sword an orc skeleton (9, -7, D:4) a +0 short sword an orc skeleton (10, -14, D:4) a +0 quarterstaff (10, -8, D:4) 2 stones a +0 whip (10, -7, D:4) 2 stones (10, -2, D:4) a +0 club (11, -33, D:4) 10 gold pieces (11, -6, D:4) a stone (12, -6, D:4) a stone (27, -16, D:4) 8 bolts (37, -36, D:4) a cursed +0 whip